Пример #1
0
        public KeyboardControl()
        {
            XmlPath = "Content/Load/Keyboard.xml";

            if (!File.Exists(XmlPath))
            {
                KeyboardControl standard = XmlIntermediatemanager.Deserialize <KeyboardControl>("Content/Load/KeyboardStandard.xml");
                XmlIntermediatemanager.Serialize <KeyboardControl>(XmlPath, standard);
            }
        }
Пример #2
0
        public GamePadControl(PlayerIndex i)
        {
            Index   = i;
            XmlPath = "Content/Load/GamePad" + (i.ToString()) + ".xml";

            if (!File.Exists(XmlPath))
            {
                GamePadControl standard = XmlIntermediatemanager.Deserialize <GamePadControl>("Content/Load/GamePadStandard.xml");
                standard.Index = Index;
                XmlIntermediatemanager.Serialize <GamePadControl>(XmlPath, standard);
            }
        }