Пример #1
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.GetVersion();

            switch (version)
            {
            case 0:
            {
                reader.ReadBlock(r => Loser  = r.ReadTypeCreate <PvPReward>(r) ?? new PvPReward());
                reader.ReadBlock(r => Winner = r.ReadTypeCreate <PvPReward>(r) ?? new PvPReward());
            }
            break;
            }
        }
Пример #2
0
		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);

			var version = reader.GetVersion();

			switch (version)
			{
				case 0:
				{
					reader.ReadBlock(r => Loser = r.ReadTypeCreate<PvPReward>(r) ?? new PvPReward());
					reader.ReadBlock(r => Winner = r.ReadTypeCreate<PvPReward>(r) ?? new PvPReward());
				}
					break;
			}
		}
Пример #3
0
 public PvPRewards()
 {
     Loser  = new PvPReward();
     Winner = new PvPReward();
 }
Пример #4
0
		public PvPRewards()
		{
			Loser = new PvPReward();
			Winner = new PvPReward();
		}
Пример #5
0
 public InternalTypeSelect(PvPReward owner, string type)
     : base(type)
 {
     _Owner = owner;
 }
Пример #6
0
 public InternalTypeSelect(PvPReward owner, GenericReader reader)
     : base(reader)
 {
     _Owner = owner;
 }