public virtual bool AddRune(Mobile m, RecallRune rune, RuneCodexCategory cat, bool message) { if (m == null || m.Deleted || rune == null || rune.Deleted || !rune.IsAccessibleTo(m)) { return(false); } PlayerMobile pm = m as PlayerMobile; if (cat == null) { cat = pm != null && Users.ContainsKey(pm) ? (Users[pm].Category ?? Categories[Users[pm].CategoryPoint.X, Users[pm].CategoryPoint.Y]) : Categories[0, 0]; } Point2D loc = pm != null && Users.ContainsKey(pm) ? Users[pm].EntryPoint : Point2D.Zero; if (!rune.Marked || rune.Target == Point3D.Zero || rune.TargetMap == Map.Internal) { if (message) { m.SendMessage("That rune is blank."); } return(false); } if (cat != null) { if (cat.Entries.Count >= cat.Entries.Capacity) { if (message) { m.SendMessage("The rune codex category \"{0}\" can't hold more runes.", cat.Description); } return(false); } if (cat.SetRune(m, rune, loc, message)) { InvalidateProperties(); return(true); } } return(false); }
public virtual bool AddRune(Mobile m, RecallRune rune, RuneCodexCategory cat, bool message) { if (m == null || m.Deleted || rune == null || rune.Deleted || !rune.IsAccessibleTo(m)) { return(false); } var pm = m as PlayerMobile; var loc = Point2D.Zero; if (cat == null) { if (pm != null) { var ui = Users.FirstOrDefault(uic => uic.User == pm); if (ui != null) { cat = ui.Category ?? Categories[ui.CategoryPoint.X, ui.CategoryPoint.Y]; loc = ui.EntryPoint; } else { cat = Categories[0, 0]; } } else { cat = Categories[0, 0]; } } if (!rune.Marked || rune.Target == Point3D.Zero || rune.TargetMap == Map.Internal) { if (message) { m.SendMessage("That rune is blank."); } return(false); } if (cat != null) { if (cat.Entries.Count >= cat.Entries.Capacity) { if (message) { m.SendMessage("The rune codex category \"{0}\" can't hold more runes.", cat.Description); } return(false); } if (cat.SetRune(m, rune, loc, message)) { InvalidateProperties(); return(true); } } return(false); }
public virtual bool AddRune(Mobile m, RecallRune rune, RuneCodexCategory cat, bool message) { if (m == null || m.Deleted || rune == null || rune.Deleted || !rune.IsAccessibleTo(m)) { return false; } PlayerMobile pm = m as PlayerMobile; if (cat == null) { cat = pm != null && Users.ContainsKey(pm) ? (Users[pm].Category ?? Categories[Users[pm].CategoryPoint.X, Users[pm].CategoryPoint.Y]) : Categories[0, 0]; } Point2D loc = pm != null && Users.ContainsKey(pm) ? Users[pm].EntryPoint : Point2D.Zero; if (!rune.Marked || rune.Target == Point3D.Zero || rune.TargetMap == Map.Internal) { if (message) { m.SendMessage("That rune is blank."); } return false; } if (cat != null) { if (cat.Entries.Count >= cat.Entries.Capacity) { if (message) { m.SendMessage("The rune codex category \"{0}\" can't hold more runes.", cat.Description); } return false; } if (cat.SetRune(m, rune, loc, message)) { InvalidateProperties(); return true; } } return false; }