Пример #1
0
        //=====================================================================

        /// <summary>
        /// This is used to clear the global dictionary cache whenever a solution is closed
        /// </summary>
        /// <remarks>The spelling service factory also contains code to clear the dictionary cache when it
        /// detects a change in solution.  This package will not load unless a configuration is edited.  This is
        /// needed to consistently clear the cache if editing configurations in different solutions without
        /// opening any spell checked files.</remarks>
        private static void solutionEvents_AfterClosing()
        {
            WpfTextBox.WpfTextBoxSpellChecker.ClearCache();
            GlobalDictionary.ClearDictionaryCache();
        }
Пример #2
0
        //=====================================================================

        /// <summary>
        /// Generate the configuration to use when spell checking the given text buffer
        /// </summary>
        /// <param name="buffer">The text buffer for which to generate a configuration</param>
        /// <returns>The generated configuration to use</returns>
        /// <remarks>The configuration is a merger of the global settings plus any solution, project, folder, and
        /// file settings related to the text buffer.</remarks>
        private SpellCheckerConfiguration GenerateConfiguration(ITextBuffer buffer)
        {
            ProjectItem projectItem, fileItem;
            string      bufferFilename, filename, projectPath, projectFilename = null;

            // Start with the global configuration
            var config = new SpellCheckerConfiguration();

            try
            {
                config.Load(SpellingConfigurationFile.GlobalConfigurationFilename);

                var dte2 = (globalServiceProvider == null) ? null :
                           globalServiceProvider.GetService(typeof(SDTE)) as DTE2;

                if (dte2 != null && dte2.Solution != null && !String.IsNullOrWhiteSpace(dte2.Solution.FullName))
                {
                    var solution = dte2.Solution;

                    // Clear the global dictionary cache when a change in solution is detected.  This handles
                    // cases where only the MEF components are loaded and not the package (i.e. a configuration
                    // has not been edited).  See VSSpellCheckerPackage.solutionEvents_AfterClosing().
                    if (lastSolutionName == null || !lastSolutionName.Equals(solution.FullName,
                                                                             StringComparison.OrdinalIgnoreCase))
                    {
                        GlobalDictionary.ClearDictionaryCache();
                        lastSolutionName = solution.FullName;
                    }

                    // See if there is a solution configuration
                    filename    = solution.FullName + ".vsspell";
                    projectItem = solution.FindProjectItem(filename);

                    if (projectItem != null)
                    {
                        config.Load(filename);
                    }

                    // Find the project item for the file we are opening
                    bufferFilename = buffer.GetFilename();
                    projectItem    = (bufferFilename != null) ? solution.FindProjectItem(bufferFilename) : null;

                    if (projectItem != null)
                    {
                        fileItem = projectItem;

                        // If we have a project (we should), see if it has settings
                        if (projectItem.ContainingProject != null &&
                            !String.IsNullOrWhiteSpace(projectItem.ContainingProject.FullName))
                        {
                            projectFilename = projectItem.ContainingProject.FullName;
                            filename        = projectFilename + ".vsspell";
                            projectItem     = solution.FindProjectItem(filename);

                            if (projectItem != null)
                            {
                                config.Load(filename);
                            }

                            // Get the full path based on the project.  The buffer filename will refer to the actual
                            // path which may be to a linked file outside the project's folder structure.
                            projectPath = Path.GetDirectoryName(filename);
                            filename    = Path.GetDirectoryName((string)fileItem.Properties.Item("FullPath").Value);

                            // Search for folder-specific configuration files
                            if (filename.StartsWith(projectPath, StringComparison.OrdinalIgnoreCase))
                            {
                                // Then check subfolders.  No need to check the root folder as the project
                                // settings cover it.
                                if (filename.Length > projectPath.Length)
                                {
                                    foreach (string folder in filename.Substring(projectPath.Length + 1).Split('\\'))
                                    {
                                        projectPath = Path.Combine(projectPath, folder);
                                        filename    = Path.Combine(projectPath, folder + ".vsspell");
                                        projectItem = solution.FindProjectItem(filename);

                                        if (projectItem != null)
                                        {
                                            config.Load(filename);
                                        }
                                    }
                                }
                            }

                            // If the item looks like a dependent file item, look for a settings file related to
                            // the parent file item.
                            if (fileItem.Collection != null && fileItem.Collection.Parent != null)
                            {
                                projectItem = fileItem.Collection.Parent as ProjectItem;

                                if (projectItem != null && projectItem.Kind == EnvDTE.Constants.vsProjectItemKindPhysicalFile)
                                {
                                    filename    = (string)projectItem.Properties.Item("FullPath").Value + ".vsspell";
                                    projectItem = solution.FindProjectItem(filename);

                                    if (projectItem != null)
                                    {
                                        config.Load(filename);
                                    }
                                }
                            }

                            // And finally, look for file-specific settings for the item itself
                            filename    = (string)fileItem.Properties.Item("FullPath").Value + ".vsspell";
                            projectItem = solution.FindProjectItem(filename);

                            if (projectItem != null)
                            {
                                config.Load(filename);
                            }
                        }
                        else
                        if (projectItem.Kind == EnvDTE.Constants.vsProjectItemKindSolutionItems)
                        {
                            // Looks like a solution item, see if a related setting file exists
                            filename = bufferFilename + ".vsspell";

                            projectItem = solution.FindProjectItem(filename);

                            if (projectItem != null)
                            {
                                config.Load(filename);
                            }
                        }
                    }

                    // Load code analysis dictionaries if wanted
                    if (projectFilename != null && config.CadOptions.ImportCodeAnalysisDictionaries)
                    {
                        // I'm not sure if there's a better way to do this but it does seem to work.  We need to
                        // find one or more arbitrary files with an item type of "CodeAnalysisDictionary".  We
                        // do so by getting the MSBuild project from the global project collection and using its
                        // GetItems() method to find them.
                        var loadedProject = Microsoft.Build.Evaluation.ProjectCollection.GlobalProjectCollection.GetLoadedProjects(
                            projectFilename).FirstOrDefault();

                        if (loadedProject != null)
                        {
                            // Typically there is only one but multiple files are supported
                            foreach (var cad in loadedProject.GetItems("CodeAnalysisDictionary"))
                            {
                                filename = Path.Combine(Path.GetDirectoryName(projectFilename), cad.EvaluatedInclude);

                                if (File.Exists(filename))
                                {
                                    config.ImportCodeAnalysisDictionary(filename);
                                }
                            }
                        }
                    }

                    if (bufferFilename != null && config.DetermineResourceFileLanguageFromName &&
                        Path.GetExtension(bufferFilename).Equals(".resx", StringComparison.OrdinalIgnoreCase))
                    {
                        // Localized resource files are expected to have filenames in the format
                        // BaseName.Language.resx (i.e. LocalizedForm.de-DE.resx).
                        bufferFilename = Path.GetExtension(Path.GetFileNameWithoutExtension(bufferFilename));

                        if (bufferFilename.Length > 1)
                        {
                            bufferFilename = bufferFilename.Substring(1);

                            SpellCheckerDictionary match;

                            if (SpellCheckerDictionary.AvailableDictionaries(
                                    config.AdditionalDictionaryFolders).TryGetValue(bufferFilename, out match))
                            {
                                // Clear any existing dictionary languages and use just the one that matches the
                                // file's language.
                                config.DictionaryLanguages.Clear();
                                config.DictionaryLanguages.Add(match.Culture);
                            }
                        }
                    }
                }
                else
                if (lastSolutionName != null)
                {
                    // A solution was closed and a file has been opened outside of a solution so clear the
                    // cache and use the global dictionaries.
                    GlobalDictionary.ClearDictionaryCache();
                    lastSolutionName = null;
                }
            }
            catch (Exception ex)
            {
                // Ignore errors, we just won't load the configurations after the point of failure
                System.Diagnostics.Debug.WriteLine(ex);
            }

            return(config);
        }
Пример #3
0
        //=====================================================================

        /// <summary>
        /// This is used to clear the global dictionary cache whenever a solution is closed
        /// </summary>
        /// <remarks>The spelling service factory also contains code to clear the dictionary cache when it
        /// detects a change in solution.  This package will not load unless a configuration is edited.  This is
        /// needed to consistently clear the cache if editing configurations in different solutions without
        /// opening any spell checked files.</remarks>
        void solutionEvents_AfterClosing()
        {
            GlobalDictionary.ClearDictionaryCache();
        }
        /// <summary>
        /// Generate the configuration to use when spell checking the given text buffer
        /// </summary>
        /// <param name="buffer">The text buffer for which to generate a configuration</param>
        /// <returns>The generated configuration to use</returns>
        /// <remarks>The configuration is a merger of the global settings plus any solution, project, folder, and
        /// file settings related to the text buffer.</remarks>
        private static SpellCheckerConfiguration GenerateConfiguration(ITextBuffer buffer)
        {
            Microsoft.VisualStudio.Shell.ThreadHelper.ThrowIfNotOnUIThread();

            ProjectItem projectItem, fileItem;
            string      bufferFilename, filename, projectPath, projectFilename = null;

            // Start with the global configuration
            var config = new SpellCheckerConfiguration();

            try
            {
                config.Load(SpellingConfigurationFile.GlobalConfigurationFilename);

                if (Package.GetGlobalService(typeof(SDTE)) is DTE2 dte2 && dte2.Solution != null &&
                    !String.IsNullOrWhiteSpace(dte2.Solution.FullName))
                {
                    var solution = dte2.Solution;

                    // Clear the global dictionary cache when a change in solution is detected.  This handles
                    // cases where only the MEF components are loaded and not the package (i.e. a configuration
                    // has not been edited).  See VSSpellCheckerPackage.solutionEvents_AfterClosing().
                    if (LastSolutionName == null || !LastSolutionName.Equals(solution.FullName,
                                                                             StringComparison.OrdinalIgnoreCase))
                    {
                        WpfTextBox.WpfTextBoxSpellChecker.ClearCache();
                        GlobalDictionary.ClearDictionaryCache();
                        LastSolutionName = solution.FullName;
                    }

                    // See if there is a solution configuration
                    filename    = solution.FullName + ".vsspell";
                    projectItem = solution.FindProjectItemForFile(filename);

                    if (projectItem != null)
                    {
                        config.Load(filename);
                    }

                    // Find the project item for the file we are opening
                    bufferFilename = buffer.GetFilename();
                    projectItem    = solution.FindProjectItemForFile(bufferFilename);

                    if (projectItem != null)
                    {
                        fileItem = projectItem;

                        // If we have a project (we should), see if it has settings
                        if (projectItem.ContainingProject != null &&
                            !String.IsNullOrWhiteSpace(projectItem.ContainingProject.FullName))
                        {
                            projectFilename = projectItem.ContainingProject.FullName;

                            // Website projects are named after the folder
                            if (projectFilename.Length > 1 && projectFilename[projectFilename.Length - 1] == '\\')
                            {
                                filename = Path.GetFileName(projectFilename.Substring(0, projectFilename.Length - 1));
                                filename = projectFilename + filename + ".vsspell";
                            }
                            else
                            {
                                filename = projectFilename + ".vsspell";
                            }

                            projectItem = solution.FindProjectItemForFile(filename);

                            if (projectItem != null)
                            {
                                config.Load(filename);
                            }

                            // Get the full path based on the project.  The buffer filename will refer to the actual
                            // path which may be to a linked file outside the project's folder structure.
                            projectPath = Path.GetDirectoryName(filename);
                            filename    = Path.GetDirectoryName((string)fileItem.Properties.Item("FullPath").Value);

                            // Search for folder-specific configuration files
                            if (filename.StartsWith(projectPath, StringComparison.OrdinalIgnoreCase))
                            {
                                // Then check subfolders.  No need to check the root folder as the project
                                // settings cover it.
                                if (filename.Length > projectPath.Length)
                                {
                                    foreach (string folder in filename.Substring(projectPath.Length + 1).Split('\\'))
                                    {
                                        projectPath = Path.Combine(projectPath, folder);
                                        filename    = Path.Combine(projectPath, folder + ".vsspell");
                                        projectItem = solution.FindProjectItemForFile(filename);

                                        if (projectItem != null)
                                        {
                                            config.Load(filename);
                                        }
                                    }
                                }
                            }

                            // If the item looks like a dependent file item, look for a settings file related to
                            // the parent file item.
                            if (fileItem.Collection != null && fileItem.Collection.Parent != null)
                            {
                                projectItem = fileItem.Collection.Parent as ProjectItem;

                                if (projectItem != null && projectItem.Kind == EnvDTE.Constants.vsProjectItemKindPhysicalFile)
                                {
                                    filename    = (string)projectItem.Properties.Item("FullPath").Value + ".vsspell";
                                    projectItem = solution.FindProjectItemForFile(filename);

                                    if (projectItem != null)
                                    {
                                        config.Load(filename);
                                    }
                                }
                            }

                            // And finally, look for file-specific settings for the item itself
                            filename    = (string)fileItem.Properties.Item("FullPath").Value + ".vsspell";
                            projectItem = solution.FindProjectItemForFile(filename);

                            if (projectItem != null)
                            {
                                config.Load(filename);
                            }
                        }
                        else
                        if (projectItem.Kind == EnvDTE.Constants.vsProjectItemKindSolutionItems)
                        {
                            // Looks like a solution item, see if a related setting file exists
                            filename = bufferFilename + ".vsspell";

                            projectItem = solution.FindProjectItemForFile(filename);

                            if (projectItem != null)
                            {
                                config.Load(filename);
                            }
                        }
                    }

                    // Load code analysis dictionaries if wanted
                    if (projectFilename != null && config.CadOptions.ImportCodeAnalysisDictionaries)
                    {
                        // Typically there is only one but multiple files are supported
                        foreach (var cad in SpellCheckFileInfo.ProjectCodeAnalysisDictionaries(projectFilename))
                        {
                            if (File.Exists(cad.CanonicalName))
                            {
                                config.ImportCodeAnalysisDictionary(cad.CanonicalName);
                            }
                        }
                    }

                    if (bufferFilename != null && config.DetermineResourceFileLanguageFromName &&
                        Path.GetExtension(bufferFilename).Equals(".resx", StringComparison.OrdinalIgnoreCase))
                    {
                        // Localized resource files are expected to have filenames in the format
                        // BaseName.Language.resx (i.e. LocalizedForm.de-DE.resx).
                        bufferFilename = Path.GetExtension(Path.GetFileNameWithoutExtension(bufferFilename));

                        if (bufferFilename.Length > 1)
                        {
                            bufferFilename = bufferFilename.Substring(1);

                            if (SpellCheckerDictionary.AvailableDictionaries(
                                    config.AdditionalDictionaryFolders).TryGetValue(bufferFilename,
                                                                                    out SpellCheckerDictionary match))
                            {
                                // Clear any existing dictionary languages and use just the one that matches the
                                // file's language.
                                config.DictionaryLanguages.Clear();
                                config.DictionaryLanguages.Add(match.Culture);
                            }
                        }
                    }
                }
                else
                if (LastSolutionName != null)
                {
                    // A solution was closed and a file has been opened outside of a solution so clear the
                    // cache and use the global dictionaries.
                    WpfTextBox.WpfTextBoxSpellChecker.ClearCache();
                    GlobalDictionary.ClearDictionaryCache();
                    LastSolutionName = null;
                }
            }
Пример #5
0
        //=====================================================================

        /// <summary>
        /// Generate the configuration to use when spell checking the given text buffer
        /// </summary>
        /// <param name="buffer">The text buffer for which to generate a configuration</param>
        /// <returns>The generated configuration to use</returns>
        /// <remarks>The configuration is a merger of the global settings plus any solution, project, folder, and
        /// file settings related to the text buffer.</remarks>
        private SpellCheckerConfiguration GenerateConfiguration(ITextBuffer buffer)
        {
            ProjectItem projectItem, fileItem;
            string      bufferFilename, filename, projectPath;

            // Start with the global configuration
            var config = new SpellCheckerConfiguration();

            try
            {
                config.Load(SpellingConfigurationFile.GlobalConfigurationFilename);

                var dte2 = (globalServiceProvider == null) ? null :
                           globalServiceProvider.GetService(typeof(SDTE)) as DTE2;

                if (dte2 != null && dte2.Solution != null && !String.IsNullOrWhiteSpace(dte2.Solution.FullName))
                {
                    var solution = dte2.Solution;

                    // Clear the global dictionary cache when a change in solution is detected
                    if (lastSolutionName == null || !lastSolutionName.Equals(solution.FullName,
                                                                             StringComparison.OrdinalIgnoreCase))
                    {
                        GlobalDictionary.ClearDictionaryCache();
                        lastSolutionName = solution.FullName;
                    }

                    // See if there is a solution configuration
                    filename    = solution.FullName + ".vsspell";
                    projectItem = solution.FindProjectItem(filename);

                    if (projectItem != null)
                    {
                        config.Load(filename);
                    }

                    // Find the project item for the file we are opening
                    bufferFilename = buffer.GetFilename();
                    projectItem    = (bufferFilename != null) ? solution.FindProjectItem(bufferFilename) : null;

                    if (projectItem != null)
                    {
                        fileItem = projectItem;

                        // If we have a project (we should), see if it has settings
                        if (projectItem.ContainingProject != null &&
                            !String.IsNullOrWhiteSpace(projectItem.ContainingProject.FullName))
                        {
                            filename    = projectItem.ContainingProject.FullName + ".vsspell";
                            projectItem = solution.FindProjectItem(filename);

                            if (projectItem != null)
                            {
                                config.Load(filename);
                            }

                            // Get the full path based on the project.  The buffer filename will refer to the actual
                            // path which may be to a linked file outside the project's folder structure.
                            projectPath = Path.GetDirectoryName(filename);
                            filename    = Path.GetDirectoryName((string)fileItem.Properties.Item("FullPath").Value);

                            // Search for folder-specific configuration files
                            if (filename.StartsWith(projectPath, StringComparison.OrdinalIgnoreCase))
                            {
                                // Then check subfolders.  No need to check the root folder as the project
                                // settings cover it.
                                if (filename.Length > projectPath.Length)
                                {
                                    foreach (string folder in filename.Substring(projectPath.Length + 1).Split('\\'))
                                    {
                                        projectPath = Path.Combine(projectPath, folder);
                                        filename    = Path.Combine(projectPath, folder + ".vsspell");
                                        projectItem = solution.FindProjectItem(filename);

                                        if (projectItem != null)
                                        {
                                            config.Load(filename);
                                        }
                                    }
                                }
                            }

                            // If the item looks like a dependent file item, look for a settings file related to
                            // the parent file item.
                            if (fileItem.Collection != null && fileItem.Collection.Parent != null)
                            {
                                projectItem = fileItem.Collection.Parent as ProjectItem;

                                if (projectItem != null && projectItem.Kind == EnvDTE.Constants.vsProjectItemKindPhysicalFile)
                                {
                                    filename    = (string)projectItem.Properties.Item("FullPath").Value + ".vsspell";
                                    projectItem = solution.FindProjectItem(filename);

                                    if (projectItem != null)
                                    {
                                        config.Load(filename);
                                    }
                                }
                            }

                            // And finally, look for file-specific settings for the item itself
                            filename    = (string)fileItem.Properties.Item("FullPath").Value + ".vsspell";
                            projectItem = solution.FindProjectItem(filename);

                            if (projectItem != null)
                            {
                                config.Load(filename);
                            }
                        }
                    }

                    if (bufferFilename != null && config.DetermineResourceFileLanguageFromName &&
                        Path.GetExtension(bufferFilename).Equals(".resx", StringComparison.OrdinalIgnoreCase))
                    {
                        // Localized resource files are expected to have filenames in the format
                        // BaseName.Language.resx (i.e. LocalizedForm.de-DE.resx).
                        bufferFilename = Path.GetExtension(Path.GetFileNameWithoutExtension(bufferFilename));

                        if (bufferFilename.Length > 1)
                        {
                            bufferFilename = bufferFilename.Substring(1);

                            SpellCheckerDictionary match;

                            if (SpellCheckerDictionary.AvailableDictionaries(
                                    config.AdditionalDictionaryFolders).TryGetValue(bufferFilename, out match))
                            {
                                config.DefaultLanguage = match.Culture;
                            }
                        }
                    }
                }
                else
                if (lastSolutionName != null)
                {
                    // A solution was closed and a file has been opened outside of a solution so clear the
                    // cache and use the global dictionaries.
                    GlobalDictionary.ClearDictionaryCache();
                    lastSolutionName = null;
                }
            }
            catch (Exception ex)
            {
                // Ignore errors, we just won't load the configurations after the point of failure
                System.Diagnostics.Debug.WriteLine(ex);
            }

            return(config);
        }