// Default contructor that set entity to field public IterationModel(Iteration iteration) { this._iteration = iteration; this._id = iteration.Id; this._name = iteration.Name; this._originalIteration = iteration.DeepClone(); }
/// <summary> /// Deprecated Method for adding a new object to the Iteration EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToIteration(Iteration iteration) { base.AddObject("Iteration", iteration); }
// Default contructor public IterationModel() { this.IsNewItem = true; this._iteration = new Iteration(); }
/// <summary> /// Create a new Iteration object. /// </summary> /// <param name="id">Initial value of the Id property.</param> public static Iteration CreateIteration(global::System.Int32 id) { Iteration iteration = new Iteration(); iteration.Id = id; return iteration; }
// Delete a existed Iteration public void DeleteIteration(Iteration _iteration) { unitOfWork.Delete<Iteration>(_iteration); }
// Add a new Iteration public Iteration AddIteration(Iteration _iteration) { unitOfWork.Add<Iteration>(_iteration); return _iteration; }
// Update a existed Iteration public Iteration UpdateIteration(Iteration _iteration) { unitOfWork.Update<Iteration>(_iteration); return _iteration; }
// Refresh an existed Iteration public Iteration RefeshIteration(Iteration _iteration) { unitOfWork.Refresh<Iteration>(_iteration); return _iteration; }