Пример #1
0
 public static SerializableSceneNode Translate(this SerializableSceneNode node, Vector3 v)
 => new SerializableSceneNode
 {
     Geometry  = node.Geometry,
     Instance  = node.Instance,
     Parent    = node.Parent,
     Transform = node.Transform.Translate(v)
 };
Пример #2
0
 public bool Equals(SerializableSceneNode other)
 => Parent == other.Parent && Transform == other.Transform;