private void Awake() { _fieldScale = GetComponent <ScaleScript>(); _colorizer = GetComponent <Colorizer>(); _renderer = GetComponent <Renderer>(); // _light = GetComponent<Light>(); }
private void Awake() { _arcScale = GetComponent <ScaleScript>(); _colorizer = GetComponent <Colorizer>(); }
private void Awake() { _nodeScale = GetComponent <ScaleScript>(); _colorizer = GetComponentsInChildren <Colorizer>().FirstOrDefault(c => c.GetComponent <ArcView>() == null); _nodeTransit = GetComponent <NodeTransit>(); }