/// <summary> /// Open Library. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void ButtonLibrary_OnClick(object sender, RoutedEventArgs e) { if (_gameList == null || GameInfo == null) { _gameList = new GameList(); } FrameCheck(true); if (FrameLeft.Content != _gameList) { FrameLeft.Content = _gameList; } }
public static void RefreshLibrary() { GameList.RefreshGameList(); }
public GameList() { InitializeComponent(); @this = this; FillGameList(LoginWindow.UserDatabaseConnector.GetGames()); }