public static void Init() { bool flag = !new FileInfo(GenFilePaths.KeyPrefsFilePath).Exists; Dictionary <string, KeyBindingData> dictionary = DirectXmlLoader.ItemFromXmlFile <Dictionary <string, KeyBindingData> >(GenFilePaths.KeyPrefsFilePath, true); KeyPrefs.data = new KeyPrefsData(); KeyPrefs.unresolvedBindings = new Dictionary <string, KeyBindingData>(); foreach (KeyValuePair <string, KeyBindingData> current in dictionary) { KeyBindingDef namedSilentFail = DefDatabase <KeyBindingDef> .GetNamedSilentFail(current.Key); if (namedSilentFail != null) { KeyPrefs.data.keyPrefs[namedSilentFail] = current.Value; } else { KeyPrefs.unresolvedBindings[current.Key] = current.Value; } } if (flag) { KeyPrefs.data.ResetToDefaults(); } KeyPrefs.data.AddMissingDefaultBindings(); KeyPrefs.data.ErrorCheck(); if (flag) { KeyPrefs.Save(); } }
private void ErrorCheckOn(KeyBindingDef keyDef, KeyPrefs.BindingSlot slot) { KeyCode boundKeyCode = this.GetBoundKeyCode(keyDef, slot); if (boundKeyCode != KeyCode.None) { foreach (KeyBindingDef keyBindingDef in this.ConflictingBindings(keyDef, boundKeyCode)) { bool flag = boundKeyCode != keyDef.GetDefaultKeyCode(slot); Log.Error(string.Concat(new object[] { "Key binding conflict: ", keyBindingDef, " and ", keyDef, " are both bound to ", boundKeyCode, ".", (!flag) ? "" : " Fixed automatically." }), false); if (flag) { if (slot == KeyPrefs.BindingSlot.A) { this.keyPrefs[keyDef].keyBindingA = keyDef.defaultKeyCodeA; } else { this.keyPrefs[keyDef].keyBindingB = keyDef.defaultKeyCodeB; } KeyPrefs.Save(); } } } }
private void ErrorCheckOn(KeyBindingDef keyDef, KeyPrefs.BindingSlot slot) { KeyCode boundKeyCode = GetBoundKeyCode(keyDef, slot); if (boundKeyCode != 0) { foreach (KeyBindingDef item in ConflictingBindings(keyDef, boundKeyCode)) { bool flag = boundKeyCode != keyDef.GetDefaultKeyCode(slot); Log.Warning("Key binding conflict: " + item + " and " + keyDef + " are both bound to " + boundKeyCode + "." + (flag ? " Fixed automatically." : "")); if (flag) { if (slot == KeyPrefs.BindingSlot.A) { keyPrefs[keyDef].keyBindingA = keyDef.defaultKeyCodeA; } else { keyPrefs[keyDef].keyBindingB = keyDef.defaultKeyCodeB; } KeyPrefs.Save(); } } } }
private static void DoPlayLoad() { GraphicDatabase.Clear(); DeepProfiler.Start("Load all active mods."); try { LoadedModManager.LoadAllActiveMods(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Load language metadata."); try { LanguageDatabase.LoadAllMetadata(); } finally { DeepProfiler.End(); } LongEventHandler.SetCurrentEventText("LoadingDefs".Translate()); DeepProfiler.Start("Copy all Defs from mods to global databases."); try { foreach (Type item in typeof(Def).AllSubclasses()) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item, "AddAllInMods"); } } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve cross-references between non-implied Defs."); try { DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences(FailMode.Silent); } finally { DeepProfiler.End(); } DeepProfiler.Start("Rebind defs (early)."); try { DefOfHelper.RebindAllDefOfs(true); } finally { DeepProfiler.End(); } DeepProfiler.Start("Generate implied Defs (pre-resolve)."); try { DefGenerator.GenerateImpliedDefs_PreResolve(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve cross-references between Defs made by the implied defs."); try { DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences(FailMode.LogErrors); } finally { DeepProfiler.End(); } DeepProfiler.Start("Rebind DefOfs (final)."); try { DefOfHelper.RebindAllDefOfs(false); } finally { DeepProfiler.End(); } DeepProfiler.Start("Other def binding, resetting and global operations."); try { PlayerKnowledgeDatabase.ReloadAndRebind(); LessonAutoActivator.Reset(); CostListCalculator.Reset(); PawnApparelGenerator.Reset(); RestUtility.Reset(); ThoughtUtility.Reset(); PawnWeaponGenerator.Reset(); ThinkTreeKeyAssigner.Reset(); ThingCategoryNodeDatabase.FinalizeInit(); TrainableUtility.Reset(); HaulAIUtility.Reset(); GenConstruct.Reset(); WorkGiver_FillFermentingBarrel.Reset(); WorkGiver_DoBill.Reset(); Pawn.Reset(); WorkGiver_InteractAnimal.Reset(); WorkGiver_Warden_DoExecution.Reset(); WorkGiver_GrowerSow.Reset(); WorkGiver_Miner.Reset(); MedicalCareUtility.Reset(); InspectPaneUtility.Reset(); GraphicDatabaseHeadRecords.Reset(); DateReadout.Reset(); ResearchProjectDef.GenerateNonOverlappingCoordinates(); WorkGiver_FixBrokenDownBuilding.CacheTranslations(); ItemCollectionGeneratorUtility.Reset(); BaseGen.Reset(); HealthUtility.Reset(); ResourceCounter.ResetDefs(); WildSpawner.Reset(); ApparelProperties.Reset(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve references."); try { foreach (Type item2 in typeof(Def).AllSubclasses()) { if (item2 != typeof(ThingDef)) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item2, "ResolveAllReferences", true); } } DefDatabase <ThingDef> .ResolveAllReferences(true); } finally { DeepProfiler.End(); } DeepProfiler.Start("Generate implied Defs (post-resolve)."); try { DefGenerator.GenerateImpliedDefs_PostResolve(); } finally { DeepProfiler.End(); } if (Prefs.DevMode) { DeepProfiler.Start("Error check all defs."); try { foreach (Type item3 in typeof(Def).AllSubclasses()) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item3, "ErrorCheckAllDefs"); } } finally { DeepProfiler.End(); } } LongEventHandler.SetCurrentEventText("Initializing".Translate()); DeepProfiler.Start("Load keyboard preferences."); try { KeyPrefs.Init(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Short hash giving."); try { ShortHashGiver.GiveAllShortHashes(); } finally { DeepProfiler.End(); } LongEventHandler.ExecuteWhenFinished(delegate { DeepProfiler.Start("Load backstories."); try { BackstoryDatabase.ReloadAllBackstories(); } finally { DeepProfiler.End(); } }); LongEventHandler.ExecuteWhenFinished(delegate { DeepProfiler.Start("Inject selected language data into game data."); try { LanguageDatabase.activeLanguage.InjectIntoData(); GenLabel.ClearCache(); } finally { DeepProfiler.End(); } }); LongEventHandler.ExecuteWhenFinished(delegate { StaticConstructorOnStartupUtility.CallAll(); if (Prefs.DevMode) { StaticConstructorOnStartupUtility.ReportProbablyMissingAttributes(); } }); }
private static void DoPlayLoad() { DeepProfiler.Start("GraphicDatabase.Clear()"); try { GraphicDatabase.Clear(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Load all active mods."); try { LoadedModManager.LoadAllActiveMods(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Load language metadata."); try { LanguageDatabase.InitAllMetadata(); } finally { DeepProfiler.End(); } LongEventHandler.SetCurrentEventText("LoadingDefs".Translate()); DeepProfiler.Start("Copy all Defs from mods to global databases."); try { foreach (Type item in typeof(Def).AllSubclasses()) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item, "AddAllInMods"); } } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve cross-references between non-implied Defs."); try { DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences(FailMode.Silent); } finally { DeepProfiler.End(); } DeepProfiler.Start("Rebind defs (early)."); try { DefOfHelper.RebindAllDefOfs(earlyTryMode: true); } finally { DeepProfiler.End(); } DeepProfiler.Start("TKeySystem.BuildMappings()"); try { TKeySystem.BuildMappings(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Inject selected language data into game data (early pass)."); try { LanguageDatabase.activeLanguage.InjectIntoData_BeforeImpliedDefs(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Generate implied Defs (pre-resolve)."); try { DefGenerator.GenerateImpliedDefs_PreResolve(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve cross-references between Defs made by the implied defs."); try { DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences(FailMode.LogErrors); } finally { DirectXmlCrossRefLoader.Clear(); DeepProfiler.End(); } DeepProfiler.Start("Rebind DefOfs (final)."); try { DefOfHelper.RebindAllDefOfs(earlyTryMode: false); } finally { DeepProfiler.End(); } DeepProfiler.Start("Other def binding, resetting and global operations (pre-resolve)."); try { PlayerKnowledgeDatabase.ReloadAndRebind(); LessonAutoActivator.Reset(); CostListCalculator.Reset(); Pawn.ResetStaticData(); PawnApparelGenerator.Reset(); RestUtility.Reset(); ThoughtUtility.Reset(); ThinkTreeKeyAssigner.Reset(); ThingCategoryNodeDatabase.FinalizeInit(); TrainableUtility.Reset(); HaulAIUtility.Reset(); GenConstruct.Reset(); MedicalCareUtility.Reset(); InspectPaneUtility.Reset(); GraphicDatabaseHeadRecords.Reset(); DateReadout.Reset(); ResearchProjectDef.GenerateNonOverlappingCoordinates(); BaseGen.Reset(); ResourceCounter.ResetDefs(); ApparelProperties.ResetStaticData(); WildPlantSpawner.ResetStaticData(); PawnGenerator.Reset(); TunnelHiveSpawner.ResetStaticData(); Hive.ResetStaticData(); ExpectationsUtility.Reset(); WealthWatcher.ResetStaticData(); SkillUI.Reset(); QuestNode_GetThingPlayerCanProduce.ResetStaticData(); Pawn_PsychicEntropyTracker.ResetStaticData(); ColoredText.ResetStaticData(); QuestNode_GetRandomNegativeGameCondition.ResetStaticData(); RoyalTitleUtility.ResetStaticData(); RewardsGenerator.ResetStaticData(); WorkGiver_FillFermentingBarrel.ResetStaticData(); WorkGiver_DoBill.ResetStaticData(); WorkGiver_InteractAnimal.ResetStaticData(); WorkGiver_Warden_DoExecution.ResetStaticData(); WorkGiver_GrowerSow.ResetStaticData(); WorkGiver_Miner.ResetStaticData(); WorkGiver_FixBrokenDownBuilding.ResetStaticData(); WorkGiver_ConstructDeliverResources.ResetStaticData(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve references."); try { DeepProfiler.Start("ThingCategoryDef resolver"); try { DefDatabase <ThingCategoryDef> .ResolveAllReferences(); } finally { DeepProfiler.End(); } DeepProfiler.Start("RecipeDef resolver"); try { DeepProfiler.enabled = false; DefDatabase <RecipeDef> .ResolveAllReferences(onlyExactlyMyType : true, parallel : true); DeepProfiler.enabled = true; } finally { DeepProfiler.End(); } DeepProfiler.Start("Static resolver calls"); try { foreach (Type item2 in typeof(Def).AllSubclasses()) { if (!(item2 == typeof(ThingDef)) && !(item2 == typeof(ThingCategoryDef)) && !(item2 == typeof(RecipeDef))) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item2, "ResolveAllReferences", true, false); } } } finally { DeepProfiler.End(); } DeepProfiler.Start("ThingDef resolver"); try { DefDatabase <ThingDef> .ResolveAllReferences(); } finally { DeepProfiler.End(); } } finally { DeepProfiler.End(); } DeepProfiler.Start("Generate implied Defs (post-resolve)."); try { DefGenerator.GenerateImpliedDefs_PostResolve(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Other def binding, resetting and global operations (post-resolve)."); try { PawnWeaponGenerator.Reset(); BuildingProperties.FinalizeInit(); ThingSetMakerUtility.Reset(); } finally { DeepProfiler.End(); } if (Prefs.DevMode) { DeepProfiler.Start("Error check all defs."); try { foreach (Type item3 in typeof(Def).AllSubclasses()) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item3, "ErrorCheckAllDefs"); } } finally { DeepProfiler.End(); } } LongEventHandler.SetCurrentEventText("Initializing".Translate()); DeepProfiler.Start("Load keyboard preferences."); try { KeyPrefs.Init(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Short hash giving."); try { ShortHashGiver.GiveAllShortHashes(); } finally { DeepProfiler.End(); } LongEventHandler.ExecuteWhenFinished(delegate { DeepProfiler.Start("Load backstories."); try { BackstoryDatabase.ReloadAllBackstories(); } finally { DeepProfiler.End(); } }); LongEventHandler.ExecuteWhenFinished(delegate { DeepProfiler.Start("Inject selected language data into game data."); try { LanguageDatabase.activeLanguage.InjectIntoData_AfterImpliedDefs(); GenLabel.ClearCache(); } finally { DeepProfiler.End(); } }); LongEventHandler.ExecuteWhenFinished(delegate { DeepProfiler.Start("Static constructor calls"); try { StaticConstructorOnStartupUtility.CallAll(); if (Prefs.DevMode) { StaticConstructorOnStartupUtility.ReportProbablyMissingAttributes(); } } finally { DeepProfiler.End(); } DeepProfiler.Start("Garbage Collection"); try { AbstractFilesystem.ClearAllCache(); GC.Collect(int.MaxValue, GCCollectionMode.Forced); } finally { DeepProfiler.End(); } }); }