protected virtual IntVec3 GetExactWanderDest(Pawn pawn) { IntVec3 wanderRoot = GetWanderRoot(pawn); PawnDuty duty = pawn.mindState.duty; if (duty != null && duty.wanderRadius.HasValue) { wanderRadius = duty.wanderRadius.Value; } return(RCellFinder.RandomWanderDestFor(pawn, wanderRoot, wanderRadius, wanderDestValidator, PawnUtility.ResolveMaxDanger(pawn, maxDanger))); }
public void Reset(bool clearInspiration = false) { mentalStateHandler.Reset(); mentalBreaker.Reset(); if (clearInspiration) { inspirationHandler.Reset(); } activeInt = true; lastJobTag = JobTag.Misc; lastIngestTick = -99999; nextApparelOptimizeTick = -99999; lastJobGiver = null; lastJobGiverThinkTree = null; lastGivenWorkType = null; canFleeIndividual = true; exitMapAfterTick = -99999; lastDisturbanceTick = -99999; forcedGotoPosition = IntVec3.Invalid; knownExploder = null; wantsToTradeWithColony = false; lastMannedThing = null; canLovinTick = -99999; canSleepTick = -99999; meleeThreat = null; lastMeleeThreatHarmTick = -99999; lastEngageTargetTick = -99999; lastAttackTargetTick = -99999; lastAttackedTarget = LocalTargetInfo.Invalid; enemyTarget = null; duty = null; thinkData.Clear(); lastAssignedInteractTime = -99999; interactionsToday = 0; lastInventoryRawFoodUseTick = 0; priorityWork.Clear(); nextMoveOrderIsWait = true; lastTakeCombatEnhancingDrugTick = -99999; lastHarmTick = -99999; anyCloseHostilesRecently = false; WillJoinColonyIfRescued = false; WildManEverReachedOutside = false; timesGuestTendedToByPlayer = 0; lastSelfTendTick = -99999; spawnedByInfestationThingComp = false; lastPredatorHuntingPlayerNotificationTick = -99999; }
public void Reset() { this.mentalStateHandler.Reset(); this.mentalBreaker.Reset(); this.inspirationHandler.Reset(); this.activeInt = true; this.lastJobTag = JobTag.Misc; this.lastIngestTick = -99999; this.nextApparelOptimizeTick = -99999; this.lastJobGiver = null; this.lastJobGiverThinkTree = null; this.lastGivenWorkType = null; this.canFleeIndividual = true; this.exitMapAfterTick = -99999; this.lastDisturbanceTick = -99999; this.forcedGotoPosition = IntVec3.Invalid; this.knownExploder = null; this.wantsToTradeWithColony = false; this.lastMannedThing = null; this.canLovinTick = -99999; this.canSleepTick = -99999; this.meleeThreat = null; this.lastMeleeThreatHarmTick = -99999; this.lastEngageTargetTick = -99999; this.lastAttackTargetTick = -99999; this.lastAttackedTarget = LocalTargetInfo.Invalid; this.enemyTarget = null; this.duty = null; this.thinkData.Clear(); this.lastAssignedInteractTime = -99999; this.lastInventoryRawFoodUseTick = 0; this.priorityWork.Clear(); this.nextMoveOrderIsWait = true; this.lastTakeCombatEnhancingDrugTick = -99999; this.lastHarmTick = -99999; this.anyCloseHostilesRecently = false; this.willJoinColonyIfRescued = false; this.wildManEverReachedOutside = false; this.timesGuestTendedToByPlayer = 0; this.lastSelfTendTick = -99999; this.spawnedByInfestationThingComp = false; }