Пример #1
0
        /// <summary>
        /// Initialize a new instance of the ViewLayoutRibbonScrollPort class.
        /// </summary>
        /// <param name="ribbon">Reference to owning ribbon control.</param>
        /// <param name="orientation">Viewport orientation.</param>
        /// <param name="viewFiller">View to size and position.</param>
        /// <param name="insetForTabs">Should scoller be inset for use in tabs area.</param>
        /// <param name="scrollSpeed">Scrolling speed.</param>
        /// <param name="needPaintDelegate">Delegate for notifying paint/layout requests.</param>
        public ViewLayoutRibbonScrollPort(KryptonRibbon ribbon,
                                          Orientation orientation,
                                          ViewBase viewFiller,
                                          bool insetForTabs,
                                          int scrollSpeed,
                                          NeedPaintHandler needPaintDelegate)
        {
            Debug.Assert(ribbon != null);
            Debug.Assert(viewFiller != null);
            Debug.Assert(needPaintDelegate != null);

            // Remember initial settings
            _ribbon            = ribbon;
            _orientation       = orientation;
            _viewFiller        = viewFiller;
            _needPaintDelegate = needPaintDelegate;
            _scrollSpeed       = scrollSpeed;
            _ribbonTabs        = viewFiller as ViewLayoutRibbonTabs;

            // Default to left hand scroll position
            _scrollOffset = 0;

            // Place the child view inside a actual control, so that the contents of the
            // filler are clipped to the control size. This is needed if the child view
            // contains controls and need clipping inside this area and so prevent them
            // from drawing over the end scrollers.
            _viewControlContent = new RibbonViewControl(ribbon);
            _viewControlContent.PaintBackground += new PaintEventHandler(OnViewControlPaintBackground);
            _viewControl = new ViewLayoutControl(_viewControlContent, ribbon, _viewFiller);

            // For ribbon tabs we want to monitor and intercept the WM_NCHITTEST so that the remainder of the
            // tabs area acts like the application title bar and can be used to manipulate the application
            if (_ribbonTabs != null)
            {
                _viewControl.ChildControl.WndProcHitTest += new EventHandler <ViewControlHitTestArgs>(OnChildWndProcHitTest);
            }

            // Create the two scrollers used when not enough space for filler
            _nearScroller = new ViewLayoutRibbonScroller(ribbon, NearOrientation, insetForTabs, needPaintDelegate);
            _farScroller  = new ViewLayoutRibbonScroller(ribbon, FarOrientation, insetForTabs, needPaintDelegate);

            // Hook into scroller events
            _nearScroller.Click += new EventHandler(OnNearClick);
            _farScroller.Click  += new EventHandler(OnFarClick);

            // Add elements in correct order
            Add(_viewControl);
            Add(_nearScroller);
            Add(_farScroller);
        }
Пример #2
0
        /// <summary>
        /// Initialize a new instance of the ViewDrawRibbonTab class.
        /// </summary>
        /// <param name="ribbon">Reference to owning ribbon control.</param>
        /// <param name="layoutTabs">Reference to view used for layout out tabs.</param>
        /// <param name="needPaint">Delegate for notifying paint requests.</param>
        public ViewDrawRibbonTab(KryptonRibbon ribbon,
                                 ViewLayoutRibbonTabs layoutTabs,
                                 NeedPaintHandler needPaint)
        {
            Debug.Assert(ribbon != null);
            Debug.Assert(layoutTabs != null);
            Debug.Assert(needPaint != null);

            // Cache incoming values
            _ribbon     = ribbon;
            _layoutTabs = layoutTabs;
            _needPaint  = needPaint;

            // Create overrides for handling a focus state
            _paletteGeneral                      = ribbon.StateCommon.RibbonGeneral;
            _overrideStateNormal                 = new PaletteRibbonDoubleInheritOverride(_ribbon.OverrideFocus.RibbonTab, _ribbon.OverrideFocus.RibbonTab, _ribbon.StateNormal.RibbonTab, _ribbon.StateNormal.RibbonTab, PaletteState.FocusOverride);
            _overrideStateTracking               = new PaletteRibbonDoubleInheritOverride(_ribbon.OverrideFocus.RibbonTab, _ribbon.OverrideFocus.RibbonTab, _ribbon.StateTracking.RibbonTab, _ribbon.StateTracking.RibbonTab, PaletteState.FocusOverride);
            _overrideStateCheckedNormal          = new PaletteRibbonDoubleInheritOverride(_ribbon.OverrideFocus.RibbonTab, _ribbon.OverrideFocus.RibbonTab, _ribbon.StateCheckedNormal.RibbonTab, _ribbon.StateCheckedNormal.RibbonTab, PaletteState.FocusOverride);
            _overrideStateCheckedTracking        = new PaletteRibbonDoubleInheritOverride(_ribbon.OverrideFocus.RibbonTab, _ribbon.OverrideFocus.RibbonTab, _ribbon.StateCheckedTracking.RibbonTab, _ribbon.StateCheckedTracking.RibbonTab, PaletteState.FocusOverride);
            _overrideStateContextTracking        = new PaletteRibbonDoubleInheritOverride(_ribbon.OverrideFocus.RibbonTab, _ribbon.OverrideFocus.RibbonTab, _ribbon.StateContextTracking.RibbonTab, _ribbon.StateContextTracking.RibbonTab, PaletteState.FocusOverride);
            _overrideStateContextCheckedNormal   = new PaletteRibbonDoubleInheritOverride(_ribbon.OverrideFocus.RibbonTab, _ribbon.OverrideFocus.RibbonTab, _ribbon.StateContextCheckedNormal.RibbonTab, _ribbon.StateContextCheckedNormal.RibbonTab, PaletteState.FocusOverride);
            _overrideStateContextCheckedTracking = new PaletteRibbonDoubleInheritOverride(_ribbon.OverrideFocus.RibbonTab, _ribbon.OverrideFocus.RibbonTab, _ribbon.StateContextCheckedTracking.RibbonTab, _ribbon.StateContextCheckedTracking.RibbonTab, PaletteState.FocusOverride);
            _overrideCurrent                     = _overrideStateNormal;

            // Create and default the setup of the context colors provider
            _paletteContextCurrent = new PaletteRibbonContextDouble(_ribbon);
            _paletteContextCurrent.SetInherit(_overrideCurrent);

            // Use a class to convert from ribbon tab to content interface
            _contentProvider = new RibbonTabToContent(_paletteGeneral, _paletteContextCurrent);

            // Use a controller to change state because of mouse movement
            RibbonTabController controller = new RibbonTabController(_ribbon, this, _needPaint);

            controller.Click        += new MouseEventHandler(OnTabClicked);
            controller.ContextClick += new MouseEventHandler(OnTabContextClicked);
            MouseController          = controller;
            SourceController         = controller;
            KeyController            = controller;

            // Associate this view with the source component (required for design time selection)
            Component = _ribbonTab;

            // Create and add the draw content for display inside the tab
            Add(new ViewDrawContent(_contentProvider, this, VisualOrientation.Top));

            // Create the state specific memento array
            _mementos = new IDisposable[Enum.GetValues(typeof(PaletteState)).Length];
        }
Пример #3
0
        /// <summary>
        /// Perform a layout of the elements.
        /// </summary>
        /// <param name="context">Layout context.</param>
        public override void Layout(ViewLayoutContext context)
        {
            Debug.Assert(context != null);

            // Out enabled state is the same as that of the ribbon itself
            Enabled = _ribbon.Enabled;

            // We take on all the available display area
            ClientRectangle = context.DisplayRectangle;

            Rectangle layoutRect  = ClientRectangle;
            Rectangle controlRect = new Rectangle(Point.Empty, ClientSize);

            // Reset the the view control layout offset to be zero again
            _viewControl.LayoutOffset = Point.Empty;

            // Ask the view control the size it would like to be, this is the requested filler
            // size of the control. If it wants more than we can give then scroll buttons are
            // needed, otherwise we can give it the requested size and any extra available.
            _ribbon.GetViewManager().DoNotLayoutControls = true;
            _viewControl.GetPreferredSize(context);

            // Ensure context has the correct control
            if ((_viewControl.ChildControl != null) && !_viewControl.ChildControl.IsDisposed)
            {
                using (CorrectContextControl ccc = new CorrectContextControl(context, _viewControl.ChildControl))
                    _viewFiller.Layout(context);
            }

            _ribbon.GetViewManager().DoNotLayoutControls = false;
            Size fillerSize = _viewFiller.ClientSize;

            // Limit check the scroll offset
            _scrollOffset = Math.Max(_scrollOffset, 0);

            // Did it fit fully into our space?
            if (((Orientation == Orientation.Horizontal) && (fillerSize.Width <= ClientWidth)) ||
                ((Orientation == Orientation.Vertical) && (fillerSize.Height <= ClientHeight)))
            {
                // Filler rectangle is used for clipping
                _viewClipRect = controlRect;

                // Default back to left hand scroll position
                _scrollOffset = 0;

                // Then make the scrollers invisible and nothing more to do
                _nearScroller.Visible = false;
                _farScroller.Visible  = false;

                // We need to layout again but this time we do layout the actual children
                _viewControl.Layout(context);
            }
            else
            {
                // We only need the near scroller if we are not at the left scroll position
                if (_scrollOffset > 0)
                {
                    _nearScroller.Visible = true;

                    // Find size requirements of the near scroller
                    Size nearSize = _nearScroller.GetPreferredSize(context);

                    // Find layout position of the near scroller
                    if (Orientation == Orientation.Horizontal)
                    {
                        context.DisplayRectangle = new Rectangle(layoutRect.X, layoutRect.Y, nearSize.Width, layoutRect.Height);
                        layoutRect.Width        -= nearSize.Width;
                        layoutRect.X            += nearSize.Width;
                        controlRect.Width       -= nearSize.Width;
                        controlRect.X           += nearSize.Width;
                    }
                    else
                    {
                        context.DisplayRectangle = new Rectangle(layoutRect.X, layoutRect.Y, layoutRect.Width, nearSize.Height);
                        layoutRect.Height       -= nearSize.Height;
                        layoutRect.Y            += nearSize.Height;
                        controlRect.Height      -= nearSize.Height;
                        controlRect.Y           += nearSize.Height;
                    }

                    _nearScroller.Layout(context);
                }
                else
                {
                    _nearScroller.Visible = false;
                }

                int maxOffset = 0;

                // Work out the maximum scroll offset needed to show all of the filler
                if (Orientation == Orientation.Horizontal)
                {
                    maxOffset = fillerSize.Width - layoutRect.Width;
                }
                else
                {
                    maxOffset = fillerSize.Height - layoutRect.Height;
                }

                // We only need the far scroller if we are not at the right scroll position
                if (_scrollOffset < maxOffset)
                {
                    _farScroller.Visible = true;

                    // Find size requirements of the near scroller
                    Size farSize = _nearScroller.GetPreferredSize(context);

                    // Find layout position of the far scroller
                    if (Orientation == Orientation.Horizontal)
                    {
                        context.DisplayRectangle = new Rectangle(layoutRect.Right - farSize.Width, layoutRect.Y, farSize.Width, layoutRect.Height);
                        layoutRect.Width        -= farSize.Width;
                        controlRect.Width       -= farSize.Width;
                    }
                    else
                    {
                        context.DisplayRectangle = new Rectangle(layoutRect.X, layoutRect.Bottom - farSize.Height, layoutRect.Width, farSize.Height);
                        layoutRect.Height       -= farSize.Height;
                        controlRect.Height      -= farSize.Height;
                    }

                    _farScroller.Layout(context);
                }
                else
                {
                    _farScroller.Visible = false;
                }

                // Calculate the maximum offset again with all scrollers positioned
                if (Orientation == Orientation.Horizontal)
                {
                    maxOffset = fillerSize.Width - layoutRect.Width;
                }
                else
                {
                    maxOffset = fillerSize.Height - layoutRect.Height;
                }

                // Limit check the current offset
                _scrollOffset = Math.Min(_scrollOffset, maxOffset);

                // Filler rectangle is used for clipping
                _viewClipRect = controlRect;

                // Apply the offset to the display of the view filler
                if (Orientation == Orientation.Horizontal)
                {
                    _viewControl.LayoutOffset = new Point(-_scrollOffset, 0);
                }
                else
                {
                    _viewControl.LayoutOffset = new Point(0, -_scrollOffset);
                }

                // Position the filler in the remaining space
                context.DisplayRectangle = layoutRect;
                _viewControl.GetPreferredSize(context);
                _viewControl.Layout(context);
            }

            // Put back the original display value now we have finished
            context.DisplayRectangle = ClientRectangle;

            // If we are the scroller for the tab headers
            if (_ribbon.InKeyboardMode && (_viewFiller is ViewLayoutRibbonTabs))
            {
                // Cast to correct type
                ViewLayoutRibbonTabs layoutTabs = (ViewLayoutRibbonTabs)_viewFiller;

                // If we have a selected tab, then ensure it is visible
                if (_ribbon.SelectedTab != null)
                {
                    // Cast to correct type
                    ViewBase viewTab = layoutTabs.GetViewForRibbonTab(_ribbon.SelectedTab);

                    // If a scroll change is required to bring it into view
                    if (ScrollIntoView(viewTab.ClientRectangle, false))
                    {
                        // Call ourself again to take change into account
                        Layout(context);
                    }
                }
            }
        }
        private void CreateViewElements(PaletteRedirect redirect)
        {
            // Layout for individual tabs inside the header
            _layoutRibbonTabs = new ViewLayoutRibbonTabs(_ribbon, NeedPaintDelegate);

            // Put inside a viewport so scrollers are used when tabs cannot be shrunk to fill space
            _tabsViewport = new ViewLayoutRibbonScrollPort(_ribbon, System.Windows.Forms.Orientation.Horizontal, _layoutRibbonTabs, true, SCROLL_SPEED, NeedPaintDelegate);
            _tabsViewport.TransparentBackground = true;
            _tabsViewport.PaintBackground      += new PaintEventHandler(OnTabsPaintBackground);
            _layoutRibbonTabs.ParentControl     = _tabsViewport.ViewLayoutControl.ChildControl;
            _layoutRibbonTabs.NeedPaintDelegate = _tabsViewport.ViewControlPaintDelegate;

            // We use a layout docker as a child to prevent buttons going to the left of the app button
            ViewLayoutDocker tabsDocker = new ViewLayoutDocker();

            // Place the tabs viewport as the fill inside ourself, the button specs will be placed
            // to the left and right of this fill element automatically by the button manager below
            tabsDocker.Add(_tabsViewport, ViewDockStyle.Fill);

            // We need to draw the bottom half of the application button or a full app tab
            _layoutAppButton = new ViewLayoutRibbonAppButton(_ribbon, true);
            _layoutAppTab    = new ViewLayoutRibbonAppTab(_ribbon);

            // Connect up the application button controller to the app button element
            _appButtonController.Target3        = _layoutAppButton.AppButton;
            _appButtonController.Click         += new EventHandler(OnAppButtonClicked);
            _appButtonController.MouseReleased += new EventHandler(OnAppButtonReleased);
            _layoutAppButton.MouseController    = _appButtonController;
            _layoutAppButton.SourceController   = _appButtonController;
            _layoutAppButton.KeyController      = _appButtonController;

            _appTabController.Target1        = _layoutAppTab.AppTab;
            _appTabController.Click         += new EventHandler(OnAppButtonClicked);
            _appTabController.MouseReleased += new EventHandler(OnAppButtonReleased);
            _layoutAppTab.MouseController    = _appTabController;
            _layoutAppTab.SourceController   = _appTabController;
            _layoutAppTab.KeyController      = _appTabController;

            // When the app button is not visible we need separator instead before start of first tab
            _layoutAppButtonSep         = new ViewLayoutSeparator(5, 0);
            _layoutAppButtonSep.Visible = false;

            // Used separators around the tabs and the edge elements
            _rightSeparator = new ViewLayoutRibbonSeparator(FAR_TAB_GAP, true);
            _leftSeparator  = new ViewLayoutRibbonSeparator(BUTTON_TAB_GAP_2007, true);

            // Place application button on left  and tabs as the filler (with some separators for neatness)
            Add(_rightSeparator, ViewDockStyle.Left);
            Add(_leftSeparator, ViewDockStyle.Left);
            Add(_layoutAppButton, ViewDockStyle.Left);
            Add(_layoutAppButtonSep, ViewDockStyle.Left);
            Add(_layoutAppTab, ViewDockStyle.Left);
            Add(tabsDocker, ViewDockStyle.Fill);

            // Create button specification collection manager
            PaletteRedirect aeroOverrideText = new PaletteRedirectRibbonAeroOverride(_ribbon, redirect);

            _buttonManager = new ButtonSpecManagerLayoutRibbon(_ribbon, aeroOverrideText, _ribbon.ButtonSpecs, _buttonSpecsFixed,
                                                               new ViewLayoutDocker[] { tabsDocker },
                                                               new IPaletteMetric[] { _ribbon.StateCommon },
                                                               new PaletteMetricInt[] { PaletteMetricInt.HeaderButtonEdgeInsetPrimary },
                                                               new PaletteMetricPadding[] { PaletteMetricPadding.RibbonButtonPadding },
                                                               new GetToolStripRenderer(_ribbon.CreateToolStripRenderer),
                                                               NeedPaintDelegate);

            // Create the manager for handling tooltips
            _toolTipManager                = new ToolTipManager();
            _toolTipManager.ShowToolTip   += new EventHandler <ToolTipEventArgs>(OnShowToolTip);
            _toolTipManager.CancelToolTip += new EventHandler(OnCancelToolTip);
            _buttonManager.ToolTipManager  = _toolTipManager;
        }