public static uint GetSizeInBytes(VertexElementFormat format) { switch (format) { case VertexElementFormat.Byte2_Norm: case VertexElementFormat.Byte2: case VertexElementFormat.SByte2_Norm: case VertexElementFormat.SByte2: case VertexElementFormat.Half1: return(2); case VertexElementFormat.Float1: case VertexElementFormat.UInt1: case VertexElementFormat.Int1: case VertexElementFormat.Byte4_Norm: case VertexElementFormat.Byte4: case VertexElementFormat.SByte4_Norm: case VertexElementFormat.SByte4: case VertexElementFormat.UShort2_Norm: case VertexElementFormat.UShort2: case VertexElementFormat.Short2_Norm: case VertexElementFormat.Short2: case VertexElementFormat.Half2: return(4); case VertexElementFormat.Float2: case VertexElementFormat.UInt2: case VertexElementFormat.Int2: case VertexElementFormat.UShort4_Norm: case VertexElementFormat.UShort4: case VertexElementFormat.Short4_Norm: case VertexElementFormat.Short4: case VertexElementFormat.Half4: return(8); case VertexElementFormat.Float3: case VertexElementFormat.UInt3: case VertexElementFormat.Int3: return(12); case VertexElementFormat.Float4: case VertexElementFormat.UInt4: case VertexElementFormat.Int4: return(16); default: throw Illegal.Value <VertexElementFormat>(); } }
public static uint GetBlockSizeInBytes(PixelFormat format) { switch (format) { case PixelFormat.BC1_Rgba_UNorm: case PixelFormat.BC1_Rgb_UNorm: return(8); case PixelFormat.BC2_UNorm: case PixelFormat.BC3_UNorm: return(16); default: throw Illegal.Value <PixelFormat>(); } }
public static int GetElementCount(VertexElementFormat format) { switch (format) { case VertexElementFormat.Float1: case VertexElementFormat.UInt1: case VertexElementFormat.Int1: return(1); case VertexElementFormat.Float2: case VertexElementFormat.Byte2_Norm: case VertexElementFormat.Byte2: case VertexElementFormat.SByte2_Norm: case VertexElementFormat.SByte2: case VertexElementFormat.UShort2_Norm: case VertexElementFormat.UShort2: case VertexElementFormat.Short2_Norm: case VertexElementFormat.Short2: case VertexElementFormat.UInt2: case VertexElementFormat.Int2: return(2); case VertexElementFormat.Float3: case VertexElementFormat.UInt3: case VertexElementFormat.Int3: return(3); case VertexElementFormat.Float4: case VertexElementFormat.Byte4_Norm: case VertexElementFormat.Byte4: case VertexElementFormat.SByte4_Norm: case VertexElementFormat.SByte4: case VertexElementFormat.UShort4_Norm: case VertexElementFormat.UShort4: case VertexElementFormat.Short4_Norm: case VertexElementFormat.Short4: case VertexElementFormat.UInt4: case VertexElementFormat.Int4: return(4); default: throw Illegal.Value <VertexElementFormat>(); } }
public static uint GetSizeInBytes(PixelFormat format) { switch (format) { case PixelFormat.R8_UNorm: return(1); case PixelFormat.R16_UNorm: return(2); case PixelFormat.R8_G8_B8_A8_UNorm: case PixelFormat.B8_G8_R8_A8_UNorm: case PixelFormat.R32_Float: return(4); case PixelFormat.R32_G32_B32_A32_Float: return(16); default: throw Illegal.Value <PixelFormat>(); } }
internal static int GetElementCount(VertexElementFormat format) { switch (format) { case VertexElementFormat.Float1: case VertexElementFormat.Byte1: return(1); case VertexElementFormat.Float2: case VertexElementFormat.Byte2: return(2); case VertexElementFormat.Float3: return(3); case VertexElementFormat.Float4: case VertexElementFormat.Byte4: return(4); default: throw Illegal.Value <VertexElementFormat>(); } }
public static uint GetSizeInBytes(PixelFormat format) { switch (format) { case PixelFormat.R8_UNorm: case PixelFormat.R8_SNorm: case PixelFormat.R8_UInt: case PixelFormat.R8_SInt: return(1); case PixelFormat.R16_UNorm: case PixelFormat.R16_SNorm: case PixelFormat.R16_UInt: case PixelFormat.R16_SInt: case PixelFormat.R16_Float: case PixelFormat.R8_G8_UNorm: case PixelFormat.R8_G8_SNorm: case PixelFormat.R8_G8_UInt: case PixelFormat.R8_G8_SInt: return(2); case PixelFormat.R32_UInt: case PixelFormat.R32_SInt: case PixelFormat.R32_Float: case PixelFormat.R16_G16_UNorm: case PixelFormat.R16_G16_SNorm: case PixelFormat.R16_G16_UInt: case PixelFormat.R16_G16_SInt: case PixelFormat.R16_G16_Float: case PixelFormat.R8_G8_B8_A8_UNorm: case PixelFormat.R8_G8_B8_A8_SNorm: case PixelFormat.R8_G8_B8_A8_UInt: case PixelFormat.R8_G8_B8_A8_SInt: case PixelFormat.B8_G8_R8_A8_UNorm: case PixelFormat.R10_G10_B10_A2_UNorm: case PixelFormat.R10_G10_B10_A2_UInt: case PixelFormat.R11_G11_B10_Float: case PixelFormat.D24_UNorm_S8_UInt: return(4); case PixelFormat.D32_Float_S8_UInt: return(5); case PixelFormat.R16_G16_B16_A16_UNorm: case PixelFormat.R16_G16_B16_A16_SNorm: case PixelFormat.R16_G16_B16_A16_UInt: case PixelFormat.R16_G16_B16_A16_SInt: case PixelFormat.R16_G16_B16_A16_Float: case PixelFormat.R32_G32_UInt: case PixelFormat.R32_G32_SInt: case PixelFormat.R32_G32_Float: return(8); case PixelFormat.R32_G32_B32_A32_Float: case PixelFormat.R32_G32_B32_A32_UInt: case PixelFormat.R32_G32_B32_A32_SInt: return(16); case PixelFormat.BC1_Rgb_UNorm: case PixelFormat.BC1_Rgba_UNorm: case PixelFormat.BC2_UNorm: case PixelFormat.BC3_UNorm: case PixelFormat.BC4_UNorm: case PixelFormat.BC4_SNorm: case PixelFormat.BC5_UNorm: case PixelFormat.BC5_SNorm: case PixelFormat.BC7_UNorm: case PixelFormat.ETC2_R8_G8_B8_UNorm: case PixelFormat.ETC2_R8_G8_B8_A1_UNorm: case PixelFormat.ETC2_R8_G8_B8_A8_UNorm: Debug.Fail("GetSizeInBytes should not be used on a compressed format."); throw Illegal.Value <PixelFormat>(); default: throw Illegal.Value <PixelFormat>(); } }
private static void ValidateResourceKind(ResourceKind kind, BindableResource resource, uint slot) { switch (kind) { case ResourceKind.UniformBuffer: { if (!Util.GetDeviceBuffer(resource, out DeviceBuffer b) || (b.Usage & BufferUsage.UniformBuffer) == 0) { throw new VeldridException( $"Resource in slot {slot} does not match {nameof(ResourceKind)}.{kind} specified in the {nameof(ResourceLayout)}. " + $"It must be a {nameof(DeviceBuffer)} or {nameof(DeviceBufferRange)} with {nameof(BufferUsage)}.{nameof(BufferUsage.UniformBuffer)}."); } break; } case ResourceKind.StructuredBufferReadOnly: { if (!Util.GetDeviceBuffer(resource, out DeviceBuffer b) || (b.Usage & (BufferUsage.StructuredBufferReadOnly | BufferUsage.StructuredBufferReadWrite)) == 0) { throw new VeldridException( $"Resource in slot {slot} does not match {nameof(ResourceKind)}.{kind} specified in the {nameof(ResourceLayout)}. It must be a {nameof(DeviceBuffer)} with {nameof(BufferUsage)}.{nameof(BufferUsage.StructuredBufferReadOnly)}."); } break; } case ResourceKind.StructuredBufferReadWrite: { if (!Util.GetDeviceBuffer(resource, out DeviceBuffer b) || (b.Usage & BufferUsage.StructuredBufferReadWrite) == 0) { throw new VeldridException( $"Resource in slot {slot} does not match {nameof(ResourceKind)} specified in the {nameof(ResourceLayout)}. It must be a {nameof(DeviceBuffer)} with {nameof(BufferUsage)}.{nameof(BufferUsage.StructuredBufferReadWrite)}."); } break; } case ResourceKind.TextureReadOnly: { if (!(resource is TextureView tv && (tv.Target.Usage & TextureUsage.Sampled) != 0) && !(resource is Texture t && (t.Usage & TextureUsage.Sampled) != 0)) { throw new VeldridException( $"Resource in slot {slot} does not match {nameof(ResourceKind)}.{kind} specified in the " + $"{nameof(ResourceLayout)}. It must be a {nameof(Texture)} or {nameof(TextureView)} whose target " + $"has {nameof(TextureUsage)}.{nameof(TextureUsage.Sampled)}."); } break; } case ResourceKind.TextureReadWrite: { if (!(resource is TextureView tv && (tv.Target.Usage & TextureUsage.Storage) != 0) && !(resource is Texture t && (t.Usage & TextureUsage.Storage) != 0)) { throw new VeldridException( $"Resource in slot {slot} does not match {nameof(ResourceKind)}.{kind} specified in the " + $"{nameof(ResourceLayout)}. It must be a {nameof(Texture)} or {nameof(TextureView)} whose target " + $"has {nameof(TextureUsage)}.{nameof(TextureUsage.Storage)}."); } break; } case ResourceKind.Sampler: { if (!(resource is Sampler s)) { throw new VeldridException( $"Resource in slot {slot} does not match {nameof(ResourceKind)}.{kind} specified in the {nameof(ResourceLayout)}. It must be a {nameof(Sampler)}."); } break; } default: throw Illegal.Value <ResourceKind>(); } }