Пример #1
0
        public OpenGLShader(Stream dataStream, OpenTK.Graphics.OpenGL.ShaderType type)
        {
            Type = OpenGLFormats.GLToVeldridShaderType(type);
            string source;

            using (var sr = new StreamReader(dataStream))
            {
                source = sr.ReadToEnd();
            }

            LoadShader(source, type);
        }