Пример #1
0
        public void GetSessionInfo(ref udSessionInfo info)
        {
            udError error = udContext_GetSessionInfo(pContext, ref info);

            if (error != Vault.udError.udE_Success)
            {
                throw new Exception("udContext.Disconnect failed.");
            }
        }
Пример #2
0
 /*
  * Logs the time until the license expires to the console every second
  */
 public void LogLicenseStatus()
 {
     while (true)
     {
         try
         {
             udSessionInfo info = new udSessionInfo();
             GlobalVDKContext.vContext.GetSessionInfo(ref info);
             System.DateTime epochStart = new System.DateTime(1970, 1, 1, 0, 0, 0, 0);
             ulong           cur_time   = (ulong)(System.DateTime.UtcNow - epochStart).TotalSeconds;
             string          name       = new string(info.displayName);
             name = name.Trim('\0');
             UnityEngine.Debug.Log((info.isOffline == 1?" Offline":" Online") + " License Expiry: " + (info.expiresTimestamp - cur_time).ToString());
             Thread.Sleep(1000);
         }
         catch {
             continue;
         }
     }
 }
Пример #3
0
 private static extern udError udContext_GetSessionInfo(IntPtr pContext, ref udSessionInfo pInfo);