/// <summary> /// Called when the manager unloads all the modules. /// </summary> /// <param name="manager"></param> public virtual void Unload(UDPClient client) { }
private static void NetworkLateUpdate() { //Debug.Log("NetworkLateUpdate @ " + Time.time); UDPServer.NetworkLateUpdate(); UDPClient.NetworkLateUpdate(); }
/// <summary> /// Called by master server when module should be started /// </summary> /// <param name="manager"></param> public virtual void Initialize(UDPClient client) { }