Пример #1
0
 public static void AddAllInteractionsForHospitals()
 {
     try
     {
         List <Hospital> list = new List <Hospital>(Sims3.Gameplay.Queries.GetObjects <Hospital>());
         foreach (Hospital hospital in list)
         {
             if (hospital != null)
             {
                 Instantiator.AddInteractionsToHospitals(hospital);
             }
         }
         List <ComboHospitalScienceLab> list2 = new List <ComboHospitalScienceLab>(Sims3.Gameplay.Queries.GetObjects <ComboHospitalScienceLab>());
         foreach (ComboHospitalScienceLab hospital in list2)
         {
             if (hospital != null)
             {
                 Instantiator.AddInteractionsToHospitals(hospital);
             }
         }
     }
     catch (Exception exception)
     {
         Instantiator.Exception(exception);
         StyledNotification.Show(new StyledNotification.Format("Failed to load Vampire Tweaker Interactions. Error generated by fer456.VampireTweaker.Interactions.dll. See info below and in Documents_Electronic Arts_The Sims 3" + exception, StyledNotification.NotificationStyle.kDebugAlert));
     }
 }
Пример #2
0
 public static void OnWorldLoadFinishedHandler(object sender, EventArgs e)
 {
     try
     {
         if (GameUtils.IsInstalled(ProductVersion.EP7) || GameUtils.IsInstalled(ProductVersion.EP3))
         {
             Instantiator.AddInteractionsToCityHall();
             if (Instantiator.pInteractionsActive)
             {
                 Instantiator.AddAllInteractionsForSims();
                 Instantiator.AddAllInteractionsForUrnstones();
                 Instantiator.AddAllInteractionsForHospitals();
             }
             if (Instantiator.pBloodActive)
             {
                 VTBlood.OnWorldLoadFinishedHandler();
             }
             if (Instantiator.pBiteMarkActive)
             {
                 VTBiteMark.OnWorldLoadFinishedHandler();
             }
             if (Instantiator.pThirstActive)
             {
                 VTThirst.OnWorldLoadFinishedHandler();
             }
             if (Instantiator.pConversionActive)
             {
                 VTConversion.OnWorldLoadFinishedHandler();
             }
             if (!Instantiator.pLoadNotificationDeActived)
             {
                 StyledNotification.Show(new StyledNotification.Format("Loaded Vampire Tweaker correctly without any errors", StyledNotification.NotificationStyle.kSystemMessage));
                 SimpleMessageDialog.Show("Vampire Tweaker", "Every functionality of the mod is deactivated, please, consider to go to City Hall>Vampire Tweaker... to customize the mod with a easy method and disable this message and the notification to load on start. Anything won´t work if you don´t active in the City Hall the function.");
                 if (!GameUtils.IsInstalled(ProductVersion.EP7))
                 {
                     StyledNotification.Show(new StyledNotification.Format("We have detected you haven´t installed Supernatural EP. Some functionalities of the mod requires this expansion, but it won´t generate any conflicts. The functionalities will be activated the first time you install Supernatural EP", StyledNotification.NotificationStyle.kSystemMessage));
                 }
             }
             if (!Instantiator.pBuffActive)
             {
                 sBuffSparkleDisable = EventTracker.AddListener(EventTypeId.kGotBuff, new ProcessEventDelegate(EnableSparkle.OnGotBuff));
             }
         }
         if (!GameUtils.IsInstalled(ProductVersion.EP7) || !GameUtils.IsInstalled(ProductVersion.EP3))
         {
             SimpleMessageDialog.Show("Vampire Tweaker", "It seems you haven´t installed any expansion of Vampires (Late Night or Supernatural). The mod is deactivated and any function won´t work. Upgrade the Expansion Pack or install it. If you won´t install any expansion, you should remove this mod, it isn´t useful for you without the EPs.");
         }
     }
     catch (Exception exception)
     {
         Instantiator.Exception(exception);
         StyledNotification.Show(new StyledNotification.Format("Failed to load Vampire Tweaker things. Error generated by fer456.VampireTweaker.Interactions.dll into VampireTweaker.ModInitiatorAndHandler.Instantiator || See info below and in Documents_Electronic Arts_The Sims 3" + exception, StyledNotification.NotificationStyle.kDebugAlert));
     }
 }
Пример #3
0
        public static void RemoveAllInteractionsForUrnstones()
        {
            List <Urnstone> list = new List <Urnstone>(Sims3.Gameplay.Queries.GetObjects <Urnstone>());

            foreach (Urnstone urnstone in list)
            {
                if (urnstone != null)
                {
                    Instantiator.RemoveUrnstoneInteractions(urnstone);
                }
            }
        }
Пример #4
0
        public static void RemoveAllInteractionsForSims()
        {
            List <Sim> list = new List <Sim>(Sims3.Gameplay.Queries.GetObjects <Sim>());

            foreach (Sim sim in list)
            {
                if (sim != null)
                {
                    Instantiator.RemoveSimInteractions(sim);
                }
            }
        }
Пример #5
0
 public static void AddInteractions(Sim obj)
 {
     try
     {
         obj.AddInteraction(ForceConversion.Singleton, true);
         obj.AddInteraction(VampireTweaker.Interactions.Resurrect.Singleton, true);
         obj.AddInteraction(Kill.Singleton, true);
     }
     catch (Exception exception)
     {
         Instantiator.Exception(exception);
         StyledNotification.Show(new StyledNotification.Format("Failed to load Vampire Tweaker Interactions. Error generated by fer456.VampireTweaker.Interactions.dll. See info below and in Documents_Electronic Arts_The Sims 3" + exception, StyledNotification.NotificationStyle.kDebugAlert));
     }
 }
Пример #6
0
 protected static ListenerAction HandleNewSim(Event e)
 {
     try
     {
         Sim sim = e.TargetObject as Sim;
         if (sim != null)
         {
             Instantiator.AddInteractions(sim);
         }
     }
     catch (Exception exception)
     {
         Instantiator.Exception(exception);
         StyledNotification.Show(new StyledNotification.Format("Failed to load Vampire Tweaker Interactions. Error generated by fer456.VampireTweaker.Interactions.dll. See info below and in Documents_Electronic Arts_The Sims 3" + exception, StyledNotification.NotificationStyle.kDebugAlert));
     }
     return(ListenerAction.Keep);
 }
Пример #7
0
 private static ListenerAction OnObjectChanged(Event e)
 {
     try
     {
         Urnstone urnstone = e.TargetObject as Urnstone;
         if (urnstone != null)
         {
             Instantiator.AddInteractionsForUrnstones(urnstone);
         }
     }
     catch (Exception exception)
     {
         Instantiator.Exception(exception);
         StyledNotification.Show(new StyledNotification.Format("Failed to load Vampire Tweaker Interactions. Error generated by fer456.VampireTweaker.Interactions.dll. See info below and in Documents_Electronic Arts_The Sims 3" + exception, StyledNotification.NotificationStyle.kDebugAlert));
     }
     return(ListenerAction.Keep);
 }
Пример #8
0
        public static void RemoveAllInteractionsForHospitals()
        {
            List <Hospital> list = new List <Hospital>(Sims3.Gameplay.Queries.GetObjects <Hospital>());

            foreach (Hospital rabbithole in list)
            {
                if (rabbithole != null)
                {
                    Instantiator.RemoveHospitalInteractions(rabbithole);
                }
            }
            List <ComboHospitalScienceLab> list2 = new List <ComboHospitalScienceLab>(Sims3.Gameplay.Queries.GetObjects <ComboHospitalScienceLab>());

            foreach (ComboHospitalScienceLab hospital in list2)
            {
                if (hospital != null)
                {
                    Instantiator.RemoveHospitalInteractions(hospital);
                }
            }
        }
Пример #9
0
        private static void AddInteractionsToCityHall()
        {
            List <CityHall> list = new List <CityHall>(Sims3.Gameplay.Queries.GetObjects <CityHall>());

            foreach (CityHall obj in list)
            {
                if (obj != null)
                {
                    Instantiator.AddGameObjInteractions(obj);
                }
            }
            List <CityHallEP11> list2 = new List <CityHallEP11>(Sims3.Gameplay.Queries.GetObjects <CityHallEP11>());

            foreach (CityHallEP11 obj in list2)
            {
                if (obj != null)
                {
                    Instantiator.AddGameObjInteractions(obj);
                }
            }
            List <CityHallNoClock> list3 = new List <CityHallNoClock>(Sims3.Gameplay.Queries.GetObjects <CityHallNoClock>());

            foreach (CityHallNoClock obj in list3)
            {
                if (obj != null)
                {
                    Instantiator.AddGameObjInteractions(obj);
                }
            }
            List <ComboCityhallPoliceMilitary> list4 = new List <ComboCityhallPoliceMilitary>(Sims3.Gameplay.Queries.GetObjects <ComboCityhallPoliceMilitary>());

            foreach (ComboCityhallPoliceMilitary obj in list4)
            {
                if (obj != null)
                {
                    Instantiator.AddGameObjInteractions(obj);
                }
            }
        }
Пример #10
0
 public static void AddAllInteractionsForUrnstones()
 {
     try
     {
         List <Urnstone> list = new List <Urnstone>(Sims3.Gameplay.Queries.GetObjects <Urnstone>());
         foreach (Urnstone urnstone in list)
         {
             if (urnstone != null)
             {
                 Instantiator.AddInteractionsForUrnstones(urnstone);
             }
         }
         sBoughtObject             = EventTracker.AddListener(EventTypeId.kBoughtObject, new ProcessEventDelegate(Instantiator.OnObjectChanged));
         sOnObjectAddedToInventory = EventTracker.AddListener(EventTypeId.kInventoryObjectAdded, new ProcessEventDelegate(Instantiator.OnObjectChanged));
         sOnObjectChanged          = EventTracker.AddListener(EventTypeId.kObjectStateChanged, new ProcessEventDelegate(Instantiator.OnObjectChanged));
     }
     catch (Exception exception)
     {
         Instantiator.Exception(exception);
         StyledNotification.Show(new StyledNotification.Format("Failed to load Vampire Tweaker Interactions. Error generated by fer456.VampireTweaker.Interactions.dll. See info below and in Documents_Electronic Arts_The Sims 3" + exception, StyledNotification.NotificationStyle.kDebugAlert));
     }
 }