Пример #1
0
        private void UpdateCenterPoint()
        {
            Vector3 offset = hand.skeleton.GetBonePosition(SteamVR_Skeleton_JointIndexes.middleProximal) - hand.skeleton.GetBonePosition(SteamVR_Skeleton_JointIndexes.root);

            if (hand.HasSkeleton())
            {
                handCollider.SetCenterPoint(hand.skeleton.transform.position + offset);
            }
        }