// void AddItem(vtkLight * a) // "void AddItem(vtkLight *a)" public void AddItem(vtkLight /*(vtkLight*)*/ a) { VTK_API.API_vtkLightCollection.AddItem_0(this, a); }
// void AddLight(vtkLight * ARG_0) // "void AddLight(vtkLight *)" public void AddLight(vtkLight /*(vtkLight*)*/ ARG_0) { VTK_API.API_vtkRenderer.AddLight_0(this, ARG_0); }
// void RemoveLight(vtkLight * ARG_0) // "void RemoveLight(vtkLight *)" public void RemoveLight(vtkLight /*(vtkLight*)*/ ARG_0) { VTK_API.API_vtkRenderer.RemoveLight_0(this, ARG_0); }
// void DeepCopy(vtkLight * light) // "void DeepCopy(vtkLight *light)" public void DeepCopy(vtkLight /*(vtkLight*)*/ light) { VTK_API.API_vtkLight.DeepCopy_0(this, light); }