Пример #1
0
 public static void AttackTest(Mech player, Mech[] enemies)
 {
     DisplayStatus(player, enemies);
     Attack(player, enemies);
     DisplayStatus(player, enemies);
 }
Пример #2
0
        public decimal LevelModifier(Mech enemy)
        {
            switch (Level)
            {
            case 1:
                switch (enemy.Level)
                {
                case 1:
                    return(1);

                case 2:
                    return(0.85m);

                case 3:
                    return(0.6m);

                case 4:
                    return(0.5m);

                default:
                    return(0.3m);
                }

            case 2:
                switch (enemy.Level)
                {
                case 1:
                    return(1.15m);

                case 2:
                    return(1m);

                case 3:
                    return(0.85m);

                case 4:
                    return(0.6m);

                default:
                    return(0.5m);
                }

            case 3:
                switch (enemy.Level)
                {
                case 1:
                    return(1.3m);

                case 2:
                    return(1.15m);

                case 3:
                    return(1m);

                case 4:
                    return(0.85m);

                default:
                    return(0.6m);
                }

            case 4:
                switch (enemy.Level)
                {
                case 1:
                    return(1.5m);

                case 2:
                    return(1.3m);

                case 3:
                    return(1.15m);

                case 4:
                    return(1m);

                default:
                    return(0.85m);
                }

            case 5:
                switch (enemy.Level)
                {
                case 1:
                    return(1.6m);

                case 2:
                    return(1.5m);

                case 3:
                    return(1.3m);

                case 4:
                    return(1.15m);

                default:
                    return(1m);
                }

            default:
                return(1);
            }
        }