private void InitPrimaryGrab(VRTK_InteractableObject currentGrabbedObject) { if (!currentGrabbedObject.IsValidInteractableController(gameObject, currentGrabbedObject.allowedGrabControllers)) { grabbedObject = null; if (currentGrabbedObject.IsGrabbed(gameObject)) { interactTouch.ForceStopTouching(); } return; } influencingGrabbedObject = false; currentGrabbedObject.SaveCurrentState(); currentGrabbedObject.Grabbed(gameObject); currentGrabbedObject.ZeroVelocity(); currentGrabbedObject.ToggleHighlight(false); currentGrabbedObject.ToggleKinematic(false); //Pause collisions (if allowed on object) for a moment whilst sorting out position to prevent clipping issues currentGrabbedObject.PauseCollisions(); if (currentGrabbedObject.grabAttachMechanic == VRTK_InteractableObject.GrabAttachType.Child_Of_Controller) { currentGrabbedObject.ToggleKinematic(true); } }
protected virtual void InitSecondaryGrab(VRTK_InteractableObject currentGrabbedObject) { influencingGrabbedObject = true; currentGrabbedObject.Grabbed(this); if (ControllerSecondaryGrabInteractableObject != null) { ControllerSecondaryGrabInteractableObject(this, currentGrabbedObject.gameObject); } }
private void InitSecondaryGrab(VRTK_InteractableObject currentGrabbedObject) { if (!currentGrabbedObject.IsValidInteractableController(gameObject, currentGrabbedObject.allowedGrabControllers)) { grabbedObject = null; influencingGrabbedObject = false; currentGrabbedObject.Ungrabbed(gameObject); return; } influencingGrabbedObject = true; currentGrabbedObject.Grabbed(gameObject); }
protected virtual void InitSecondaryGrab(VRTK_InteractableObject currentGrabbedObject) { GameObject grabbingObject = controllerReference.scriptAlias; if (!currentGrabbedObject.IsValidInteractableController(grabbingObject, currentGrabbedObject.allowedGrabControllers)) { grabbedObject = null; influencingGrabbedObject = false; currentGrabbedObject.Ungrabbed(grabbingObject); return; } influencingGrabbedObject = true; currentGrabbedObject.Grabbed(grabbingObject); }
protected virtual void InitSecondaryGrab(VRTK_InteractableObject currentGrabbedObject) { var grabbingObject = interactTouch.gameObject; if (!currentGrabbedObject.IsValidInteractableController(grabbingObject, currentGrabbedObject.allowedGrabControllers)) { grabbedObject = null; influencingGrabbedObject = false; currentGrabbedObject.Ungrabbed(grabbingObject); return; } influencingGrabbedObject = true; currentGrabbedObject.Grabbed(grabbingObject); }
// Token: 0x0600159F RID: 5535 RVA: 0x00076BD4 File Offset: 0x00074DD4 protected virtual void InitSecondaryGrab(VRTK_InteractableObject currentGrabbedObject) { if (currentGrabbedObject.GetComponent <PhotonObjectInteract>().isGrabbed) { return; } if (!currentGrabbedObject.IsValidInteractableController(base.gameObject, currentGrabbedObject.allowedGrabControllers)) { this.grabbedObject = null; this.influencingGrabbedObject = false; currentGrabbedObject.Ungrabbed(this); return; } this.influencingGrabbedObject = true; currentGrabbedObject.Grabbed(this); }
protected override void InitPrimaryGrab(VRTK_InteractableObject currentGrabbedObject) { if (!currentGrabbedObject.IsValidInteractableController(gameObject, currentGrabbedObject.allowedGrabControllers)) { grabbedObject = null; if (interactTouch != null && currentGrabbedObject.IsGrabbed(gameObject)) { interactTouch.ForceStopTouching(); } return; } influencingGrabbedObject = false; currentGrabbedObject.SaveCurrentState(); currentGrabbedObject.Grabbed(this); currentGrabbedObject.ZeroVelocity(); currentGrabbedObject.isKinematic = false; }
protected virtual void InitPrimaryGrab(VRTK_InteractableObject currentGrabbedObject) { GameObject grabbingObject = controllerReference.scriptAlias; if (!currentGrabbedObject.IsValidInteractableController(grabbingObject, currentGrabbedObject.allowedGrabControllers)) { grabbedObject = null; if (currentGrabbedObject.IsGrabbed(grabbingObject)) { interactTouch.ForceStopTouching(); } return; } influencingGrabbedObject = false; currentGrabbedObject.SaveCurrentState(); currentGrabbedObject.Grabbed(grabbingObject); currentGrabbedObject.ZeroVelocity(); currentGrabbedObject.ToggleHighlight(false); currentGrabbedObject.isKinematic = false; }
// Token: 0x0600159E RID: 5534 RVA: 0x00076B4C File Offset: 0x00074D4C protected virtual void InitPrimaryGrab(VRTK_InteractableObject currentGrabbedObject) { if (currentGrabbedObject.GetComponent <PhotonObjectInteract>().isGrabbed) { return; } if (!currentGrabbedObject.IsValidInteractableController(base.gameObject, currentGrabbedObject.allowedGrabControllers)) { this.grabbedObject = null; if (this.interactTouch != null && currentGrabbedObject.IsGrabbed(base.gameObject)) { this.interactTouch.ForceStopTouching(); } return; } this.influencingGrabbedObject = false; currentGrabbedObject.SaveCurrentState(); currentGrabbedObject.Grabbed(this); currentGrabbedObject.ZeroVelocity(); currentGrabbedObject.ToggleHighlight(false); currentGrabbedObject.isKinematic = false; }
protected override void InitSecondaryGrab(VRTK_InteractableObject currentGrabbedObject) { influencingGrabbedObject = true; currentGrabbedObject.Grabbed(this); }