public void DestroyAll() { for (int i = Turrets.Count; i > 0; i--) { TurretInstance t = Turrets[i - 1]; t.Destroy(); Turrets.Remove(t); } }
public void RemoveTurret(TurretInstance turret) { turret.Destroy(); Turrets.Remove(turret); }
public void DestroyAll() { for (int i = Turrets.Count; i > 0; i--) { TurretInstance t = Turrets[i - 1]; t.Destroy(); Turrets.Remove(t); } }
public void RemoveTurret(TurretInstance turret) { turret.Destroy(); Turrets.Remove(turret); }