Пример #1
0
        private void LayoutSlots(UdonNodeDefinition udonNodeDefinition, UdonNode node, int connectedFlowCount)
        {
            //Layout Flow Slots
            if (udonNodeDefinition.flow)
            {
                if (!udonNodeDefinition.fullName.StartsWith("Event_"))
                {
                    node.AddInputSlot("");
                }

                node.AddOutputSlot("");
                if (_specialFlows.Contains(udonNodeDefinition.fullName))
                {
                    node.AddOutputSlot("");
                }

                if (udonNodeDefinition.fullName == "Block")
                {
                    int connectedFlows = connectedFlowCount;
                    if (connectedFlows > 1)
                    {
                        for (int i = 0; i < connectedFlows - 1; i++)
                        {
                            node.AddOutputSlot("");
                        }
                    }
                }
            }

            //Layout InOut Slots
            for (int index = 0; index < udonNodeDefinition.Inputs.Count; index++)
            {
                UdonNodeParameter input = udonNodeDefinition.Inputs[index];
                string            label = "";
                if (udonNodeDefinition.Inputs.Count > index && index >= 0)
                {
                    label = udonNodeDefinition.Inputs[index].name;
                }

                if (label == "IUdonEventReceiver")
                {
                    label = "UdonBehaviour";
                }

                label = label.FriendlyNameify();

                Slot slot = node.AddInputSlot(FriendlyTypeName(input.type),
                                              SlotTypeConverter(input.type, udonNodeDefinition.fullName));
                slot.title = label;
            }

            foreach (UdonNodeParameter output in udonNodeDefinition.Outputs)
            {
                node.AddOutputSlot(FriendlyTypeName(output.type), SlotTypeConverter(output.type, udonNodeDefinition.fullName));
            }
        }
Пример #2
0
        public void Reload()
        {
            if (this == null)
            {
                DestroyImmediate(this);
                return;
            }
            Reloading = true;
            // ReSharper disable once DelegateSubtraction
            Undo.undoRedoPerformed -= OnUndoRedo; //Remove old handler if present to prevent duplicates, doesn't cause errors if not present
            Undo.undoRedoPerformed += OnUndoRedo;

            nodes.Clear();
            edges.Clear();

            IEnumerable <UdonNodeDefinition> definitions = UdonEditorManager.Instance.GetNodeDefinitions();

            if (definitions == null || definitions.Count() < 100)
            {
                throw new NullReferenceException("Udon NodeDefinitions have failed to load, aborting graph load.");
            }

            for (int i = data.nodes.Count - 1; i >= 0; i--)
            {
                UdonNodeData node     = data.nodes[i];
                UdonNode     udonNode = CreateNode(node);
                if (udonNode != null)
                {
                    continue;
                }
                Debug.Log($"Removing null node '{node.fullName}'");
                data.nodes.RemoveAt(i);
            }

            foreach (Node node in nodes)
            {
                UdonNode udonNode = (UdonNode)node;
                udonNode.PopulateEdges();
            }

            Reloading = false;
            ReSerializeData();
        }
Пример #3
0
 public void UpdateNodePosition(UdonNode node)
 {
     data.FindNode(node.uid).position = node.position.position;
     ReSerializeData();
 }
Пример #4
0
        private bool TrySetupNode(UdonNodeDefinition udonNodeDefinition, Vector2?position, out UdonNode node,
                                  ref UdonNodeData nodeData)
        {
            DoPropHack();
            if (!TryCreateNodeInstance(out node))
            {
                return(false);
            }
            if (nodeData == null)
            {
                nodeData = data.AddNode(udonNodeDefinition.fullName);
            }
            node.uid = nodeData.uid;
            return(true);

            void DoPropHack()
            {
                //Awful hack to fix regression in unity graph property type conversion
                {
                    FieldInfo prop = typeof(TypeConverter).GetField(
                        "useCompatibleTypeConversion",
                        BindingFlags.NonPublic | BindingFlags.Static
                        );
                    if (prop != null)
                    {
                        prop.SetValue(this, true);
                    }
                }
            }

            bool TryCreateNodeInstance(out UdonNode outNode)
            {
                outNode = CreateInstance <UdonNode>();

                outNode.name     = udonNodeDefinition.fullName;
                outNode.title    = PrettyString(udonNodeDefinition.name).FriendlyNameify();
                outNode.position = position == null ? new Rect(Vector2.zero, Vector2.zero) : new Rect(position.Value, Vector2.zero);
                string nodeName = outNode.name;

                if (nodeName.StartsWith("Event_") &&
                    (nodeName != "Event_Custom" || graphProgramAsset.GetType() == typeof(UdonSubGraphAsset)))
                {
                    if (nodes.Any(n => n.name == nodeName))
                    {
                        Debug.LogWarning(
                            $"Can't create more than one {nodeName} node, try managing your flow with a Block node instead!");
                        return(false);
                    }
                }

                if (nodeName.StartsWith("Event_") &&
                    (nodeName != "Event_Custom" && graphProgramAsset.GetType() == typeof(UdonSubGraphAsset)))
                {
                    Debug.LogWarning($"SubGraphs can't use built-in events, pipe in your event from the parent graph instead!");
                    return(false);
                }

                if (outNode.title == "Const_VRCUdonCommonInterfacesIUdonEventReceiver")
                {
                    outNode.title = "UdonBehaviour";
                }

                return(true);
            }
        }