Пример #1
0
			public ZipUpdate(IStaticDataSource dataSource, string entryName, CompressionMethod compressionMethod)
			{
				command_ = UpdateCommand.Add;
				entry_ = new ZipEntry(entryName);
				entry_.CompressionMethod = compressionMethod;
#if FORCE_ZIP64
				entry_.ForceZip64();
#endif
				dataSource_ = dataSource;
			}
Пример #2
0
			public ZipUpdate(string fileName, string entryName, CompressionMethod compressionMethod)
			{
				command_ = UpdateCommand.Add;
				entry_ = new ZipEntry(entryName);
#if FORCE_ZIP64
				entry_.ForceZip64();
#endif
				entry_.CompressionMethod = compressionMethod;
				filename_ = fileName;
			}
Пример #3
0
			public ZipUpdate(string fileName, string entryName)
			{
				command_ = UpdateCommand.Add;
				entry_ = new ZipEntry(entryName);
#if FORCE_ZIP64
				entry_.ForceZip64();
#endif
				filename_ = fileName;
			}
Пример #4
0
		/// <summary>
		/// Starts a new Zip entry. It automatically closes the previous
		/// entry if present.
		/// All entry elements bar name are optional, but must be correct if present.
		/// If the compression method is stored and the output is not patchable
		/// the compression for that entry is automatically changed to deflate level 0
		/// </summary>
		/// <param name="entry">
		/// the entry.
		/// </param>
		/// <exception cref="System.ArgumentNullException">
		/// if entry passed is null.
		/// </exception>
		/// <exception cref="System.IO.IOException">
		/// if an I/O error occured.
		/// </exception>
		/// <exception cref="System.InvalidOperationException">
		/// if stream was finished
		/// </exception>
		/// <exception cref="ZipException">
		/// Too many entries in the Zip file<br/>
		/// Entry name is too long<br/>
		/// Finish has already been called<br/>
		/// </exception>
		public void PutNextEntry(ZipEntry entry)
		{
			if ( entry == null ) {
				throw new ArgumentNullException("entry");
			}

			if (entries == null) {
				throw new InvalidOperationException("ZipOutputStream was finished");
			}
			
			if (curEntry != null) {
				CloseEntry();
			}

			if (entries.Count == int.MaxValue) {
				throw new ZipException("Too many entries for Zip file");
			}
			
			CompressionMethod method = entry.CompressionMethod;
			int compressionLevel = defaultCompressionLevel;
			
			entry.Flags = 0;
			patchEntryHeader = false;
			bool headerInfoAvailable = true;
			
			if (method == CompressionMethod.Stored) {
				// Cant store values in a data descriptor as you cant extract stored files
				// if the length isnt known.
				entry.Flags &= ~8;
				if (entry.CompressedSize >= 0) {
					if (entry.Size < 0) {
						entry.Size = entry.CompressedSize;
					} else if (entry.Size != entry.CompressedSize) {
						throw new ZipException("Method STORED, but compressed size != size");
					}
				} else {
					if (entry.Size >= 0) {
						entry.CompressedSize = entry.Size;
					}
				}
					
				if (entry.Size < 0 || entry.Crc < 0) {
					if (CanPatchEntries == true) {
						headerInfoAvailable = false;
					}
					else {
						// Can't patch entries so storing is not possible.
						method = CompressionMethod.Deflated;
						compressionLevel = 0;
					}
				}
			}
				
			if (method == CompressionMethod.Deflated) {
				if (entry.Size == 0) {
					// No need to compress - no data.
					entry.CompressedSize = entry.Size;
					entry.Crc = 0;
					method = CompressionMethod.Stored;
				} else if ( (entry.CompressedSize < 0) || (entry.Size < 0) || (entry.Crc < 0) ) {
					headerInfoAvailable = false;
				}
			}
			
			if (headerInfoAvailable == false) {
				if (CanPatchEntries == false) {
					// Only way to record size and compressed size is to append a data descriptor
					// after compressed data.
					entry.Flags |= 8;
				} else {
					patchEntryHeader = true;
				}
			}
			
			if (Password != null) {
				entry.IsCrypted = true;
				if (entry.Crc < 0) {
					// Need to append a data descriptor as the crc isnt available for use
					// with encryption, the date is used instead.  Setting the flag
					// indicates this to the decompressor.
					entry.Flags |= 8;
				}
			}

			entry.Offset = offset;
			entry.CompressionMethod = (CompressionMethod)method;
			
			curMethod = method;
			
			// Write the local file header
			WriteLeInt(ZipConstants.LocalHeaderSignature);

			// This is safe/conservative but can enlarge archives slightly when not needed.
			// Perhaps implement something to allow a choice here?
#if !FORCE_ZIP64
			if ( entry.Size < 0 )
#endif
			{
				entry.ForceZip64();
			}
			
			WriteLeShort(entry.Version);
			WriteLeShort(entry.Flags);
			WriteLeShort((byte)method);
			WriteLeInt((int)entry.DosTime);

			// TODO: Refactor header writing.  Its done in several places.
			if (headerInfoAvailable == true) {
				WriteLeInt((int)entry.Crc);
				if ( entry.LocalHeaderRequiresZip64 ) {
					WriteLeInt(-1);
					WriteLeInt(-1);
				}
				else {
					WriteLeInt(entry.IsCrypted ? (int)entry.CompressedSize + ZipConstants.CryptoHeaderSize : (int)entry.CompressedSize);
					WriteLeInt((int)entry.Size);
				}
			} else {
				if (patchEntryHeader == true) {
					crcPatchPos = baseOutputStream.Position;
				}
				WriteLeInt(0);	// Crc
				
				if ( patchEntryHeader ) {
					sizePatchPos = baseOutputStream.Position;
				}

				// For local header both sizes appear in Zip64 Extended Information
				if ( entry.LocalHeaderRequiresZip64 ) {
					WriteLeInt(-1);
					WriteLeInt(-1);
				}
				else {
					WriteLeInt(0);	// Compressed size
					WriteLeInt(0);	// Uncompressed size
				}
			}
			
			byte[] name = ZipConstants.ConvertToArray(entry.Name);
			
			if (name.Length > 0xFFFF) {
				throw new ZipException("Entry name too long.");
			}

			ZipExtraData ed = new ZipExtraData(entry.ExtraData);

			if ( entry.LocalHeaderRequiresZip64 ) {
				ed.StartNewEntry();
				ed.AddLeLong(-1);
				ed.AddLeLong(-1);
				ed.AddNewEntry(1);

				if ( !ed.Find(1) ) {
					throw new ZipException("Internal error cant find extra data");
				}
				
				if ( patchEntryHeader ) {
					sizePatchPos = ed.CurrentReadIndex;
				}
			}
			else {
				ed.Delete(1);
			}
			
			byte[] extra = ed.GetEntryData();

			WriteLeShort(name.Length);
			WriteLeShort(extra.Length);

			if ( name.Length > 0 ) {
				baseOutputStream.Write(name, 0, name.Length);
			}
			
			if ( entry.LocalHeaderRequiresZip64 && patchEntryHeader ) {
				sizePatchPos += baseOutputStream.Position;
			}

			if ( extra.Length > 0 ) {
				baseOutputStream.Write(extra, 0, extra.Length);
			}
			
			offset += ZipConstants.LocalHeaderBaseSize + name.Length + extra.Length;
			
			// Activate the entry.
			curEntry = entry;
			crc.Reset();
			if (method == CompressionMethod.Deflated) {
				def.Reset();
				def.SetLevel(compressionLevel);
			}
			size = 0;
			
			if (entry.IsCrypted == true) {
				if (entry.Crc < 0) {			// so testing Zip will says its ok
					WriteEncryptionHeader(entry.DosTime << 16);
				} else {
					WriteEncryptionHeader(entry.Crc);
				}
			}
		}