public static List<Mesh3d> LoadSceneFromCollada(string infile) { List<Mesh3d> infos = new List<Mesh3d>(); XDocument xml = XDocument.Load(infile); var colladaNode = xml.Elements().First(); var lib = colladaNode.SelectSingle("library_geometries"); var geometries = lib.SelectMany("geometry"); foreach(var geom in geometries) { try { string geoID = geom.Attribute("id").Value; string geoName = geom.Attribute("name").Value; List<float> xyzs = geom.SelectSingle("mesh").SelectMany("source").ElementAt(0).SelectSingle("float_array").Value.Split(new char[] { ' ' }).Select<string, float>((a) => float.Parse(a, System.Globalization.NumberFormatInfo.InvariantInfo)).ToList(); List<float> normals = geom.SelectSingle("mesh").SelectMany("source").ElementAt(1).SelectSingle("float_array").Value.Trim().Split(new char[] { ' ' }).Select<string, float>((a) => float.Parse(a, System.Globalization.NumberFormatInfo.InvariantInfo)).ToList(); List<float> uvs = null; try { uvs = geom.SelectSingle("mesh").SelectMany("source").ElementAt(2).SelectSingle("float_array").Value.Trim().Split(new char[] { ' ' }).Select<string, float>((a) => float.Parse(a, System.Globalization.NumberFormatInfo.InvariantInfo)).ToList(); } catch { uvs = new List<float>(); } List<int> indices = geom.SelectSingle("mesh").SelectSingle("polylist").SelectSingle("p").Value.Trim().Split(new char[] { ' ' }).Select<string, int>((a) => int.Parse(a)).ToList(); List<float> VBO = new List<float>(); List<uint> indicesNew = new List<uint>(); uint vcount = 0; for(int i = 0; i < indices.Count; ) { int vid = indices[i] * 3; int nid = indices[i + 1] * 3; int uid = indices[i + 2] * 2; indicesNew.Add(vcount++); VBO.AddRange(new float[] { -xyzs[vid + 1], xyzs[vid + 2], -xyzs[vid] }); if(uvs.Count > 0) { VBO.AddRange(new float[] { uvs[uid], uvs[uid + 1] }); i += 3; } else { VBO.AddRange(new float[] { 0, 0 }); i += 2; } VBO.AddRange(new float[] { -normals[nid + 1], normals[nid + 2], -normals[nid] }); } var objinfo = new Object3dInfo(VBO, indicesNew); var transformationNode = colladaNode.SelectSingle("library_visual_scenes").SelectSingle("visual_scene").SelectMany("node").First((a) => a.SelectSingle("instance_geometry").Attribute("url").Value == "#" + geoID); var mesh = new Mesh3d(objinfo, new GenericMaterial(Color.White)); List<float> transVector = transformationNode.SelectMany("translate").First((a) => a.Attribute("sid").Value == "location").Value.Trim().Split(new char[] { ' ' }).Select<string, float>((a) => float.Parse(a, System.Globalization.NumberFormatInfo.InvariantInfo)).ToList(); List<List<float>> rots = transformationNode.SelectMany("rotate").Select<XElement, List<float>>((a) => a.Value.Trim().Split(new char[] { ' ' }).Select<string, float>((ax) => float.Parse(ax, System.Globalization.NumberFormatInfo.InvariantInfo)).ToList()).ToList(); List<float> scale = transformationNode.SelectMany("scale").First((a) => a.Attribute("sid").Value == "scale").Value.Trim().Split(new char[] { ' ' }).Select<string, float>((a) => float.Parse(a, System.Globalization.NumberFormatInfo.InvariantInfo)).ToList(); mesh.Translate(-transVector[1], transVector[2], -transVector[0]); foreach(var r in rots) mesh.Rotate(Quaternion.FromAxisAngle(new Vector3(-r[1], r[2], -r[0]), MathHelper.DegreesToRadians(r[3]))); mesh.Scale(scale[1], scale[2], scale[0]); infos.Add(mesh); } catch { } } return infos; }