Пример #1
0
 /// <summary>
 /// Detaches the current monitor from the server
 /// </summary>
 public void DetachMonitor()
 {
     if (this._activeLogger != null)
     {
         this._server.RemoveLogger(this._activeLogger);
         this._activeLogger = null;
     }
     if (this._activeConsole != null)
     {
         if (this._server.Console is MulticastConsole)
         {
             ((MulticastConsole)this._server.Console).RemoveConsole(this._activeConsole);
         }
         this._activeConsole = null;
     }
 }
Пример #2
0
        /// <summary>
        /// Attaches a Monitor to the Server
        /// </summary>
        /// <param name="monitor">Monitor</param>
        public void AttachMonitor(ServerMonitor monitor)
        {
            this.DetachMonitor();

            //Set up logger
            this._activeLogger = new MonitorLogger(monitor, this._logFormat);
            this._server.AddLogger(this._activeLogger);

            //Set up console
            this._activeConsole = new MonitorConsole(monitor);
            if (this._server.Console is MulticastConsole)
            {
                ((MulticastConsole)this._server.Console).AddConsole(this._activeConsole);
            }
            else
            {
                IServerConsole current   = this._server.Console;
                IServerConsole multicast = new MulticastConsole(new IServerConsole[] { current, this._activeConsole });
                this._server.Console = multicast;
            }
        }