Пример #1
0
        public void Load(string TexName, Vector2 FrameSize, int MaxFrames, int MsPerFrame)
        {
            this.FrameSize = FrameSize;
            CurrentFrame   = 0;
            this.MaxFrames = MaxFrames;
            //BaseTex = GeneralManager.Content.Load<Texture2D>("Textures/Animations/" + TexName);
            if (GeneralManager.Textures.ContainsKey("Animations/" + TexName))
            {
                BaseTex = GeneralManager.Textures["Animations/" + TexName];
            }
            else
            {
                GeneralManager.LoadTex("Animations/" + TexName);
                BaseTex = GeneralManager.Textures["Animations/" + TexName];
            }
            MilisecondsPerFrame = MsPerFrame;
            Regions             = new List <Rectangle>();

            int SizeX = (BaseTex.Width / (int)FrameSize.X);
            int SizeY = (BaseTex.Height / (int)FrameSize.Y);

            for (int i = 0; i < MaxFrames; i++)
            {
                Regions.Add(new Rectangle((i % SizeX) * (int)FrameSize.X, (i / SizeX) * (int)FrameSize.Y, (int)FrameSize.X, (int)FrameSize.Y));
            }
        }
Пример #2
0
 public override bool HandleInput()
 {
     if (GeneralManager.CheckKeyEdge(Keys.Enter) && IsActive || Helper.CheckLMBClick(Position))
     {
         if (Action != null)
         {
             Action();
         }
         return(true);
     }
     return(false);
 }
Пример #3
0
        public override bool HandleInput()
        {
            if (Enabled)
            {
                foreach (Keys k in Enum.GetValues(typeof(Keys)))
                {
                    if (GeneralManager.CheckKeyEdge(k))
                    {
                        if (k == Keys.Space)
                        {
                            Text += " ";
                        }
                        else if (k == Keys.Back && Text.Length > 0)
                        {
                            Text = Text.Remove(Text.Length - 1);
                        }
                        else if (k >= Keys.A && k <= Keys.Z)
                        {
                            Text += k.ToString();
                        }
                        else if (k >= Keys.D0 && k <= Keys.D9)
                        {
                            Text += k.ToString().ToCharArray(1, 1)[0].ToString();
                        }

                        switch (k)
                        {
                        case Keys.OemPeriod:
                            Text += ".";
                            break;

                        case Keys.OemComma:
                            Text += ",";
                            break;

                        case Keys.OemMinus:
                            Text += "-";
                            break;
                        }
                        return(true);
                    }
                }
            }
            Measure();
            return(false);
        }
Пример #4
0
        public override bool CheckActive()
        {
            if (Helper.CheckLMBClick(Position))
            {
                IsActive = true;
                Enabled  = true;
                return(true);
            }
            if (GeneralManager.IsLMBClicked() && !Helper.CheckIfInside(Position, GeneralManager.MousePos))
            {
                IsActive = false;
                Enabled  = false;
                return(false);
            }

            return(false);
        }
Пример #5
0
 public override bool HandleInput()
 {
     if (Visible)
     {
         if (Position.Contains(Helper.VectorToPoint(GeneralManager.MousePos)) && GeneralManager.IsLMBClicked())
         {
             foreach (GUIComponent G in GUIComponents)
             {
                 if (G.HandleInput())
                 {
                     break;
                 }
             }
             return(true);
         }
     }
     return(false);
 }
Пример #6
0
 public static bool CheckLMBClick(Rectangle Rect)
 {
     return(CheckIfInside(Rect, GeneralManager.MousePos) && GeneralManager.IsLMBClickedEdge());
 }