Пример #1
0
        /// <summary>
        /// private mid layer constructor
        /// </summary>
        /// <param name="FaceArray">Face array</param>
        /// <param name="FaceNo">Face number</param>
        private MidLayer
        (
            int[] FaceArray,
            int FaceNo
        )
        {
            // save face number and position
            // 11=Blue, 19=Red, 27=Green, 35=Orange
            this.FaceNo = FaceNo;
            FacePos     = Cube.FindEdge(FaceArray, FaceNo);

            // mid layer edge is in the mid layer but in wrong position or orientation
            if (Cube.FaceNoToBlockNo[FacePos] < 18)
            {
                MoveToYellow = true;
                return;
            }

            // color of face no
            int FaceNoColor = FaceNo / Cube.FaceNoToColor;

            // use left algorithm
            if (FacePos / Cube.FaceNoToColor == Cube.YellowFace)
            {
                // the front face is one face to the right
                FrontFace = (FaceNoColor % 4) + 1;

                // steps control
                StepCtrl = Cube.MidLayerLeft;

                // get steps
                Steps = StepCtrl.Steps(FrontFace - 1);

                // face pos is on yellow face
                // it is translated to face position on a front face
                // and converted to color code
                Rotation = (33 - 4 * (FacePos - 41)) / 8 - FrontFace + 4;
            }

            // use right algorithm
            else
            {
                // front face
                FrontFace = FaceNoColor;

                // steps control
                StepCtrl = Cube.MidLayerRight;

                // get steps
                Steps = StepCtrl.Steps(FaceNoColor - 1);

                // required rotation
                Rotation = FacePos / 8 - FaceNoColor + 4;
            }

            // the first step in mid layer algorithm is yellow rotation
            // if additional yellow rotation is required we will combine it with first step
            YellowRotation = (Steps[0] - Cube.YellowCW + 1 + Rotation) % 4;
            return;
        }
Пример #2
0
        /// <summary>
        /// Create solution state case 4
        /// </summary>
        /// <param name="Message">Message</param>
        /// <returns>Solution step</returns>
        public SolutionStep CreateSolutionStep4
        (
            string Message
        )
        {
            // current face position is in middle layer but not at right place.
            // we need to take it out to yellow layer
            // we will do right algoritm
            switch (FacePos)
            {
            case 11:
            case 23:
                FrontFace = 1;
                break;

            case 19:
            case 31:
                FrontFace = 2;
                break;

            case 27:
            case 39:
                FrontFace = 3;
                break;

            case 35:
            case 15:
                FrontFace = 4;
                break;

            default:
                throw new ApplicationException("Mid layer FacePos");
            }

            // get mid layer right step control
            StepCtrl = Cube.MidLayerRight;

            // get steps
            Steps = StepCtrl.Steps(FrontFace - 1);

            // remove initial step
            int Len = Steps.Length - 1;

            int[] TempSteps = new int[Len];
            Array.Copy(Steps, 1, TempSteps, 0, Len);

            // there was no yellow rotation required
            return(new SolutionStep(StepCode.MidLayer, Message, FacePos, Cube.YellowFace, FrontFace, TempSteps));
        }
Пример #3
0
        /// <summary>
        /// Create solution step
        /// </summary>
        /// <param name="Message">Text message</param>
        /// <returns>Solution step</returns>
        public SolutionStep CreateSolutionStep
        (
            string Message
        )
        {
            // if block number is 0 to 8 it is in white face but not in correct position
            // we need an extra move to get it out of white face into yellow face
            if (MoveToYellow)
            {
                // calculate face position on the yellow face that will be moved
                // into the bad corner block to force it to get out
                FacePos = 0;
                switch (FaceNo)
                {
                case 0:
                    FacePos = 16;
                    break;

                case 2:
                    FacePos = 24;
                    break;

                case 4:
                    FacePos = 32;
                    break;

                case 6:
                    FacePos = 8;
                    break;
                }
            }

            // if rotation is not zero change face position
            else if (YellowRotation != 0)
            {
                FacePos = Cube.RotMatrix[Cube.YellowCW + YellowRotation - 1][FacePos];
            }

            // get steps
            int      CtrlIndex  = Cube.WhiteCornerIndex[FacePos / 2];
            int      Case       = CtrlIndex / 4;
            int      StepsIndex = CtrlIndex % 4;
            int      FrontFace  = StepsIndex + 1;
            StepCtrl StepCtrl   = Cube.WhiteCornerCases[Case];

            int[] Steps = StepCtrl.Steps(StepsIndex);

            // corner is in yellow face
            if (!MoveToYellow)
            {
                // no rotation
                if (YellowRotation == 0)
                {
                    return(new SolutionStep(StepCode.WhiteCorners, Message, FaceNo, Cube.WhiteFace, FrontFace, Steps));
                }

                // create new color steps array to include yellow rotation
                int   Len       = Steps.Length;
                int[] TempSteps = new int[Len + 1];
                Array.Copy(Steps, 0, TempSteps, 1, Len);
                TempSteps[0] = Cube.YellowCW + YellowRotation - 1;

                // return solve step
                return(new SolutionStep(StepCode.WhiteCorners, Message, FaceNo, Cube.WhiteFace, FrontFace, TempSteps));
            }

            // move corner to yellow face
            // return with solve step
            return(new SolutionStep(StepCode.WhiteCorners, Message, FaceNo, Cube.WhiteFace, FrontFace, Steps));
        }