Пример #1
0
 public GameNet()
 {
     m_netAgent   = new MsgNetAgent();
     m_msgHandler = new GameMsgNetAgentHandler(this);
     m_netAgent.SetHandler(m_msgHandler);
     m_netModuleSubcriber = App.ins.net.CreateEventSubcriber();
     m_netModuleSubcriber.Subscribe <NetAgentBase>(NetModuleEventDef.Remove_NetAgent, this.OnRemoveNetAgent);
 }
Пример #2
0
 protected override void OnInit()
 {
     base.OnInit();
     AppLog.Debug("CoreTestModule OnInit");
     m_msgNetAgent        = new MsgNetAgent();
     m_msgHandler         = new TestMsgNetAgentHandler();
     m_msgHandler.m_owner = this;
     m_msgNetAgent.SetHandler(m_msgHandler);
     m_luaEnv = Lua.LuaUtil.NewLuaEnv();
 }