Пример #1
0
        protected override YAMLMappingNode ExportYAMLRoot(IExportContainer container)
        {
#warning TODO: serialized version acording to read version (current 2017.3.0f3)
            YAMLMappingNode node = base.ExportYAMLRoot(container);
            node.AddSerializedVersion(GetSerializedVersion(container.Version));
            node.Add("m_Type", (int)Type);
            node.Add("m_Color", Color.ExportYAML(container));
            node.Add("m_Intensity", Intensity);
            node.Add("m_Range", Range);
            node.Add("m_SpotAngle", SpotAngle);
            node.Add("m_CookieSize", CookieSize);
            node.Add("m_Shadows", Shadows.ExportYAML(container));
            node.Add("m_Cookie", Cookie.ExportYAML(container));
            node.Add("m_DrawHalo", DrawHalo);
            node.Add("m_Flare", Flare.ExportYAML(container));
            node.Add("m_RenderMode", (int)RenderMode);
            node.Add("m_CullingMask", CullingMask.ExportYAML(container));
            node.Add("m_Lightmapping", (int)Lightmapping);
            node.Add("m_AreaSize", AreaSize.ExportYAML(container));
            node.Add("m_BounceIntensity", BounceIntensity);
            node.Add("m_ColorTemperature", ColorTemperature);
            node.Add("m_UseColorTemperature", UseColorTemperature);
#warning ???
            node.Add("m_ShadowRadius", 0);
            node.Add("m_ShadowAngle", 0);
            return(node);
        }
Пример #2
0
        public override IEnumerable <Object> FetchDependencies(ISerializedFile file, bool isLog = false)
        {
            foreach (Object @object in base.FetchDependencies(file, isLog))
            {
                yield return(@object);
            }

            yield return(Cookie.FetchDependency(file, isLog, ToLogString, "m_Cookie"));

            yield return(Flare.FetchDependency(file, isLog, ToLogString, "m_Flare"));
        }
Пример #3
0
        public override void Read(AssetReader reader)
        {
            base.Read(reader);

            Type = (LightType)reader.ReadInt32();
            Color.Read(reader);
            if (IsReadAttenuate(reader.Version))
            {
                Attenuate = reader.ReadBoolean();
                if (IsAlign(reader.Version))
                {
                    reader.AlignStream(AlignType.Align4);
                }
            }
            if (IsReadIntensity(reader.Version))
            {
                Intensity = reader.ReadSingle();
            }
            Range     = reader.ReadSingle();
            SpotAngle = reader.ReadSingle();
            if (IsReadCookieSize(reader.Version))
            {
                CookieSize = reader.ReadSingle();
            }
            if (IsReadShadows(reader.Version))
            {
                Shadows.Read(reader);
            }
            Cookie.Read(reader);
            DrawHalo = reader.ReadBoolean();
            if (IsReadActuallyLightmapped(reader.Version))
            {
                ActuallyLightmapped = reader.ReadBoolean();
            }
            if (IsAlign(reader.Version))
            {
                reader.AlignStream(AlignType.Align4);
            }

            if (IsReadBakedIndex(reader.Version))
            {
                BakedIndex = reader.ReadInt32();
            }
            if (IsReadBakingOutput(reader.Version))
            {
                BakingOutput.Read(reader);
            }
            Flare.Read(reader);
            RenderMode = (LightRenderMode)reader.ReadInt32();
            if (IsReadCullingMask(reader.Version))
            {
                CullingMask.Read(reader);
            }
            if (IsReadLightmapping(reader.Version))
            {
                Lightmapping = (LightmappingMode)reader.ReadInt32();
            }
            if (IsReadLightShadowCasterMode(reader.Version))
            {
                LightShadowCasterMode = (LightShadowCasterMode)reader.ReadInt32();
            }
            if (IsReadAreaSize(reader.Version))
            {
                AreaSize.Read(reader);
            }
            if (IsReadBounceIntensity(reader.Version))
            {
                BounceIntensity = reader.ReadSingle();
            }
            if (IsReadFalloffTable(reader.Version))
            {
                FalloffTable.Read(reader);
            }
            if (IsReadColorTemperature(reader.Version))
            {
                ColorTemperature    = reader.ReadSingle();
                UseColorTemperature = reader.ReadBoolean();
                reader.AlignStream(AlignType.Align4);
            }
        }
Пример #4
0
        public override void Read(AssetStream stream)
        {
            base.Read(stream);

            Type = (LightType)stream.ReadInt32();
            Color.Read(stream);
            if (IsReadAttenuate(stream.Version))
            {
                Attenuate = stream.ReadBoolean();
                if (IsAlign(stream.Version))
                {
                    stream.AlignStream(AlignType.Align4);
                }
            }
            if (IsReadIntensity(stream.Version))
            {
                Intensity = stream.ReadSingle();
            }
            Range     = stream.ReadSingle();
            SpotAngle = stream.ReadSingle();
            if (IsReadCookieSize(stream.Version))
            {
                CookieSize = stream.ReadSingle();
            }
            if (IsReadShadows(stream.Version))
            {
                Shadows.Read(stream);
            }
            Cookie.Read(stream);
            DrawHalo = stream.ReadBoolean();
            if (IsReadActuallyLightmapped(stream.Version))
            {
                ActuallyLightmapped = stream.ReadBoolean();
            }
            if (IsAlign(stream.Version))
            {
                stream.AlignStream(AlignType.Align4);
            }

            if (IsReadBakedIndex(stream.Version))
            {
                BakedIndex = stream.ReadInt32();
            }
            if (IsReadBakingOutput(stream.Version))
            {
                BakingOutput.Read(stream);
            }
            Flare.Read(stream);
            RenderMode = (LightRenderMode)stream.ReadInt32();
            if (IsReadCullingMask(stream.Version))
            {
                CullingMask.Read(stream);
            }
            if (IsReadLightmapping(stream.Version))
            {
                Lightmapping = (LightmappingMode)stream.ReadInt32();
            }
            if (IsReadAreaSize(stream.Version))
            {
                AreaSize.Read(stream);
            }
            if (IsReadBounceIntensity(stream.Version))
            {
                BounceIntensity = stream.ReadSingle();
            }
            if (IsReadColorTemperature(stream.Version))
            {
                ColorTemperature    = stream.ReadSingle();
                UseColorTemperature = stream.ReadBoolean();
                stream.AlignStream(AlignType.Align4);
            }
        }