Пример #1
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 /// <summary> rval is centered on self. </summary>
 public Box ToBox(Vec dim3)
 {
     return Box.NewAround(this, dim3);
 }
Пример #2
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 /// <summary> will clobber 'this'.  returns it for convenience only. </summary>
 public Vec Take(Vec that, Func<float, float, float> Comp)
 {
     x = Comp(x, that.x);
     y = Comp(y, that.y);
     z = Comp(z, that.z);
     d = Comp(d, that.d);
     return this;
 }
Пример #3
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 public float Distance(Vec that)
 {
     return (To3 - that.To3).Length();
 }
Пример #4
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 public Vec Clamp(Vec min, Vec max)
 {
     var rval = this;
     rval.Take(min, Math.Max);
     rval.Take(max, Math.Min);
     return rval;
 }
Пример #5
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 public static Vec Zip(Vec a, Vec b, Vec c, Func<float, float, float, float> Comp)
 {
     Vec rval = 0;
     rval.x = Comp(a.x, b.x, c.x);
     rval.y = Comp(a.y, b.y, c.y);
     rval.z = Comp(a.z, b.z, c.z);
     rval.d = Comp(a.d, b.d, c.d);
     return rval;
 }
Пример #6
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 public static Vec Zip(Vec a, Vec b, Func<float, float, float> Comp)
 {
     Vec rval = a;
     return rval.Take(b, Comp);
 }