Пример #1
0
        public Texture2D CaptureScreen()
        {
            int x      = (int)(currentRect.x * Screen.width);
            int y      = (int)(currentRect.y * Screen.height);
            int width  = (int)(currentRect.width * Screen.width);
            int height = (int)(currentRect.height * Screen.height);

            return(UtageToolKit.CaptureScreen(new Rect(x, y, width, height)));
        }
Пример #2
0
        public Texture2D CaptureScreen()
        {
            int x      = Mathf.CeilToInt(currentRect.x * Screen.width);
            int y      = Mathf.CeilToInt(currentRect.y * Screen.height);
            int width  = Mathf.FloorToInt(currentRect.width * Screen.width);
            int height = Mathf.FloorToInt(currentRect.height * Screen.height);

            return(UtageToolKit.CaptureScreen(new Rect(x, y, width, height)));
        }