public Camera(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(Camera)); handle = Camera_Camera((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public DebugRenderer(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(DebugRenderer)); handle = DebugRenderer_DebugRenderer((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public ParticleEmitter(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(ParticleEmitter)); handle = ParticleEmitter_ParticleEmitter((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public ShaderPrecache(Context context, string fileName) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(ShaderPrecache)); handle = ShaderPrecache_ShaderPrecache((object)context == null ? IntPtr.Zero : context.Handle, fileName); Runtime.RegisterObject(this); }
public ConstantBuffer(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(ConstantBuffer)); handle = ConstantBuffer_ConstantBuffer((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public BillboardSet(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(BillboardSet)); handle = BillboardSet_BillboardSet((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public Input(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(Input)); handle = Input_Input((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public View(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(View)); handle = View_View((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public RenderSurface(Texture parentTexture) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(RenderSurface)); handle = RenderSurface_RenderSurface((object)parentTexture == null ? IntPtr.Zero : parentTexture.Handle); Runtime.RegisterObject(this); }
public ValueAnimationInfo(Urho.UrhoObject target, ValueAnimation animation, WrapMode wrapMode, float speed) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(ValueAnimationInfo)); handle = ValueAnimationInfo_ValueAnimationInfo0((object)target == null ? IntPtr.Zero : target.Handle, (object)animation == null ? IntPtr.Zero : animation.Handle, wrapMode, speed); Runtime.RegisterObject(this); }
public ShaderParameterAnimationInfo(Material material, string name, ValueAnimation attributeAnimation, WrapMode wrapMode, float speed) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(ShaderParameterAnimationInfo)); handle = ShaderParameterAnimationInfo_ShaderParameterAnimationInfo((object)material == null ? IntPtr.Zero : material.Handle, name, (object)attributeAnimation == null ? IntPtr.Zero : attributeAnimation.Handle, wrapMode, speed); Runtime.RegisterObject(this); }
public RibbonTrail(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(RibbonTrail)); handle = RibbonTrail_RibbonTrail((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public Skybox(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(Skybox)); handle = Skybox_Skybox((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public VertexBuffer(Context context, bool forceHeadless) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(VertexBuffer)); handle = VertexBuffer_VertexBuffer((object)context == null ? IntPtr.Zero : context.Handle, forceHeadless); Runtime.RegisterObject(this); }
public Material(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(Material)); handle = Material_Material((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public Pass(string passName) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(Pass)); handle = Pass_Pass(passName); Runtime.RegisterObject(this); }
public Terrain(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(Terrain)); handle = Terrain_Terrain((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public AnimatedModel(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(AnimatedModel)); handle = AnimatedModel_AnimatedModel((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public SplinePath(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(SplinePath)); handle = SplinePath_SplinePath((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public Octree(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(Octree)); handle = Octree_Octree((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public ObjectAnimation(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(ObjectAnimation)); handle = ObjectAnimation_ObjectAnimation((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public CustomGeometry(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(CustomGeometry)); handle = CustomGeometry_CustomGeometry((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public WorkQueue(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(WorkQueue)); handle = WorkQueue_WorkQueue((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public UnknownComponent(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(UnknownComponent)); handle = UnknownComponent_UnknownComponent((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }
public ShaderVariation(Shader owner, ShaderType type) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(ShaderVariation)); handle = ShaderVariation_ShaderVariation((object)owner == null ? IntPtr.Zero : owner.Handle, type); Runtime.RegisterObject(this); }
public StaticModelGroup(Context context) : base(UrhoObjectFlag.Empty) { Runtime.Validate(typeof(StaticModelGroup)); handle = StaticModelGroup_StaticModelGroup((object)context == null ? IntPtr.Zero : context.Handle); Runtime.RegisterObject(this); }