Пример #1
0
		public PolyMesh Clone()
		{
			PolyMesh cp = new PolyMesh();

			cp.verts = (Vertex[])verts.Clone();

			cp.poly = new Poly[poly.Length];
			for (int i = 0; i < poly.Length; i++) {
				cp.poly[i] = poly[i].Clone();
			}

			return cp;
		}
Пример #2
0
		public void MoveGeometry(PolyMesh dst)
		{
			// offset the vertex indices and move polygons
			for (int a = 0; a < poly.Length; a++) {
				Poly pl = poly[a];

				for (int b = 0; b < pl.Length; b++)
					pl[b] += dst.verts.Length;
			}
			List<Poly> dstPoly = new List<Poly>(dst.poly);
			dstPoly.AddRange(poly);
			dst.poly = dstPoly.ToArray();
			poly = null;

			// insert the child vertices
			List<Vertex> dstVerts = new List<Vertex>(dst.verts);
			dstVerts.AddRange(verts);
			dst.verts = dstVerts.ToArray();
			verts = null;

			//			InvalidateRenderData();
		}
Пример #3
0
		public PolyMesh GetOrCreatePolyMesh()
		{
			if (polyMesh == null)
				polyMesh = new PolyMesh();
			return polyMesh;
		}