public BuildCompressedChunkBlockData ( |
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reader | ||
Результат | Task |
public async Task <int> BuildCompressedChunkHeader(ByteArrayReader reader, uint flags) { Signature = Signatures.Signature; BlockSize = 0x00020000; CompressedSize = 0; UncompressedSize = reader.Remaining; int blockCount = (reader.Remaining + BlockSize - 1) / BlockSize; int builderSize = 0; Blocks.Clear(); for (int i = 0; i < blockCount; ++i) { DomainCompressedChunkBlock block = new DomainCompressedChunkBlock(); ByteArrayReader uncompressed = await reader.ReadByteArray(Math.Min(BlockSize, reader.Remaining)); builderSize += await block.BuildCompressedChunkBlockData(uncompressed); CompressedSize += block.CompressedSize; Blocks.Add(block); } builderSize += sizeof(uint) + sizeof(int) * 3; return(builderSize); }
public async Task<int> BuildCompressedChunkHeader(ByteArrayReader reader, uint flags) { Signature = Signatures.Signature; BlockSize = 0x00020000; CompressedSize = 0; UncompressedSize = reader.Remaining; int blockCount = (reader.Remaining + BlockSize - 1) / BlockSize; int builderSize = 0; Blocks.Clear(); for(int i = 0; i < blockCount; ++i) { DomainCompressedChunkBlock block = new DomainCompressedChunkBlock(); ByteArrayReader uncompressed = await reader.ReadByteArray(Math.Min(BlockSize, reader.Remaining)); builderSize += await block.BuildCompressedChunkBlockData(uncompressed); CompressedSize += block.CompressedSize; Blocks.Add(block); } builderSize += sizeof(uint) + sizeof(int) * 3; return builderSize; }