// Check if position of Mickey are equal to positions of Cats public static bool IsGameOver(Mickey controlledObject, List<MovingObject> movingObjects) { foreach (var movingObject in movingObjects) { if (InSamePosition(controlledObject.Position, movingObject.Position)) { return true; } } return false; }
private void AddMickey(object obj) { this.mickey = obj as Mickey; this.AddStaticObject(obj); }