public override void Write(char[] buffer, int index, int count) { lock (_state) { _state.Flush(Inner); Inner.Write(buffer, index, count); } }
public void Flush() { lock (_state) _state.Flush(OutWriter.Inner); }
public override void Write(char[] buffer, int index, int count) { lock (_state) { _state.Flush(Inner); Inner.Write(buffer, index, count); } }
public void Flush() { lock (_state) _state.Flush(OutWriter.Inner); }