Parse() статический приватный Метод

Parses a markdown document.
static private Parse ( string markdown, int start, int end, int quoteDepth, int &actualEnd ) : List
markdown string The markdown text.
start int The position to start parsing.
end int The position to stop parsing.
quoteDepth int The current nesting level for block quoting.
actualEnd int Set to the position at which parsing ended. This can be /// different from when the parser is being called recursively. ///
Результат List
        protected void AssertEqual(string markdown, params MarkdownBlock[] expectedAst)
        {
            var expected = new StringBuilder();
            foreach (var block in expectedAst)
            {
                SerializeElement(expected, block, indentLevel: 0);
            }

            var parser = new MarkdownDocument();
            parser.Parse(markdown);

            var actual = new StringBuilder();
            foreach (var block in parser.Blocks)
            {
                SerializeElement(actual, block, indentLevel: 0);
            }

            Assert.AreEqual(expected.ToString(), actual.ToString());
        }
        /// <summary>
        /// Fired when the value of a DependencyProperty is changed.
        /// </summary>
        /// <param name="d"></param>
        /// <param name="prop"></param>
        private void OnPropertyChanged(DependencyObject d, DependencyProperty prop)
        {
            // Make sure we have something to parse.
            if (Markdown == null)
                return;

            // Disconnect from OnClick handlers.
            UnhookListeners();

            var args = new OnMarkdownReadyArgs();
            try
            {
                // Try to parse the markdown.
                MarkdownDocument markdown = new MarkdownDocument();
                markdown.Parse(Markdown);

                // Now try to display it
                var renderer = new XamlRenderer(markdown, this);
                renderer.Background = Background;
                renderer.BorderBrush = BorderBrush;
                renderer.BorderThickness = BorderThickness;
                renderer.CharacterSpacing = CharacterSpacing;
                renderer.FontFamily = FontFamily;
                renderer.FontSize = FontSize;
                renderer.FontStretch = FontStretch;
                renderer.FontStyle = FontStyle;
                renderer.FontWeight = FontWeight;
                renderer.Foreground = Foreground;
                renderer.IsTextSelectionEnabled = IsTextSelectionEnabled;
                renderer.Padding = Padding;
                renderer.CodeBackground = CodeBackground;
                renderer.CodeBorderBrush = CodeBorderBrush;
                renderer.CodeBorderThickness = CodeBorderThickness;
                renderer.CodeForeground = CodeForeground;
                renderer.CodeFontFamily = CodeFontFamily;
                renderer.CodePadding = CodePadding;
                renderer.CodeMargin = CodeMargin;
                renderer.Header1FontSize = Header1FontSize;
                renderer.Header1FontWeight = Header1FontWeight;
                renderer.Header1Margin = Header1Margin;
                renderer.Header2FontSize = Header2FontSize;
                renderer.Header2FontWeight = Header2FontWeight;
                renderer.Header2Margin = Header2Margin;
                renderer.Header3FontSize = Header3FontSize;
                renderer.Header3FontWeight = Header3FontWeight;
                renderer.Header3Margin = Header3Margin;
                renderer.Header4FontSize = Header4FontSize;
                renderer.Header4FontWeight = Header4FontWeight;
                renderer.Header4Margin = Header4Margin;
                renderer.Header5FontSize = Header5FontSize;
                renderer.Header5FontWeight = Header5FontWeight;
                renderer.Header5Margin = Header5Margin;
                renderer.Header6FontSize = Header6FontSize;
                renderer.Header6FontWeight = Header6FontWeight;
                renderer.Header6Margin = Header6Margin;
                renderer.HorizontalRuleBrush = HorizontalRuleBrush;
                renderer.HorizontalRuleMargin = HorizontalRuleMargin;
                renderer.HorizontalRuleThickness = HorizontalRuleThickness;
                renderer.ListMargin = ListMargin;
                renderer.ListGutterWidth = ListGutterWidth;
                renderer.ListBulletSpacing = ListBulletSpacing;
                renderer.ParagraphMargin = ParagraphMargin;
                renderer.QuoteBackground = QuoteBackground;
                renderer.QuoteBorderBrush = QuoteBorderBrush;
                renderer.QuoteBorderThickness = QuoteBorderThickness;
                renderer.QuoteForeground = QuoteForeground;
                renderer.QuoteMargin = QuoteMargin;
                renderer.QuotePadding = QuotePadding;
                renderer.TableBorderBrush = TableBorderBrush;
                renderer.TableBorderThickness = TableBorderThickness;
                renderer.TableCellPadding = TableCellPadding;
                renderer.TableMargin = TableMargin;
                renderer.TextWrapping = TextWrapping;
                Content = renderer.Render();
            }
            catch (Exception ex)
            {
                DebuggingReporter.ReportCriticalError("Error while parsing and rendering: " + ex.Message);
                args.WasError = true;
                args.Exception = ex;
            }

            // #todo indicate if ready
            m_onMarkdownReady.Raise(this, args);
        }