Пример #1
0
 static int SetResourceMode(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UnityGameFramework.Runtime.ResourceComponent obj  = (UnityGameFramework.Runtime.ResourceComponent)ToLua.CheckObject(L, 1, typeof(UnityGameFramework.Runtime.ResourceComponent));
         GameFramework.Resource.ResourceMode          arg0 = (GameFramework.Resource.ResourceMode)ToLua.CheckObject(L, 2, typeof(GameFramework.Resource.ResourceMode));
         obj.SetResourceMode(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }