Пример #1
0
 public static void CallBack(CMsgPlayerSystemGM2GCNtfUpdateRoleBattleAttribute ntf)
 {
     if (CMsgPlayerSystemGM2GCNtfUpdateRoleBattleAttribute.cb == null)
     {
         return;
     }
     CMsgPlayerSystemGM2GCNtfUpdateRoleBattleAttribute.cb(ntf.m_battleAttr, ntf.m_combat, ntf.m_historyMaxCombatPower);
 }
Пример #2
0
        public void OnMsgPlayerSystemGM2GCNtfUpdateRoleBattleAttribute(UnityFrame.CMsg msgData)
        {
            CMsgPlayerSystemGM2GCNtfUpdateRoleBattleAttribute ack = (CMsgPlayerSystemGM2GCNtfUpdateRoleBattleAttribute)msgData;

            CMsgPlayerSystemGM2GCNtfUpdateRoleBattleAttribute.CallBack(ack);
        }