Пример #1
0
 public void UF_SetDirty()
 {
     if (this.IsActive())
     {
         UILayoutTools.UF_MarkLayoutForRebuild(this);
     }
 }
Пример #2
0
 protected void SetDirty()
 {
     if (!IsDestroyed() && this.IsActive())
     {
         UILayoutTools.UF_MarkLayoutForRebuild(this);
     }
 }
Пример #3
0
        private void UF_UpdateAttachedTargetSize(Vector2 sizeDelta)
        {
            if (m_attachedTargets != null && m_attachedTargets.Count > 0)
            {
                foreach (var item in m_attachedTargets)
                {
                    Vector2 size = new Vector2(Mathf.Min(sizeDelta.x, rectTransform.sizeDelta.x), Mathf.Min(sizeDelta.y, rectTransform.sizeDelta.y));

                    if (item.target != null)
                    {
                        UILayoutTools.UF_ContentSizeFitter(item.target, item.fitterType, size, item.padding);
                    }
                }
            }
        }
Пример #4
0
        //构建布局
        protected virtual void OnRebuildLoyout()
        {
            if (rectTransform == null)
            {
                return;
            }

            //构建布局
            Vector2 layoutSize = UILayoutTools.UF_BuildLayoutGrid(rectTransform, m_Alignement, m_Padding, m_Space, m_Constraint);

            //内容大小自适应
            UILayoutTools.UF_ContentSizeFitter(rectTransform, m_FitterType, layoutSize);

            //重构本层
            UILayoutTools.UF_RebuildSiblingLayout(this);

            //重构上层布局
            UILayoutTools.UF_RebuildParentLayout(this);
        }
Пример #5
0
        //构建布局
        public void UF_RebuildLoyout()
        {
            if (rectTransform == null)
            {
                return;
            }

            if (this.IsActive() && m_FitterType != SizeFitterType.None)
            {
                var gridSize = UILayoutTools.UF_BuildLayoutGrid(this.rectTransform, m_Alignement, m_Padding, m_Space, m_Constraint);
                UILayoutTools.UF_ContentSizeFitter(this.rectTransform, m_FitterType, gridSize);
            }

            //重构本层
            UILayoutTools.UF_RebuildSiblingLayout(this);

            //重构上层布局
            UILayoutTools.UF_RebuildParentLayout(this);
        }
Пример #6
0
 public void UF_RebuildLoyout()
 {
     if (rectTransform == null)
     {
         return;
     }
     //float size = LayoutUtility.GetPreferredSize(this.rectTransform, (int)axis);
     if (this.IsActive() && m_FitterType != SizeFitterType.None)
     {
         Vector2 size      = UF_GetPreferredSize(this.rectTransform);
         Vector2 sizeDelta = UF_GetSizeWithCurrentAnchors(this.rectTransform, size);
         UILayoutTools.UF_ContentSizeFitter(this.rectTransform, m_FitterType, sizeDelta);
         UF_UpdateAttachedTargetSize(sizeDelta);
     }
     //重构本层
     UILayoutTools.UF_RebuildSiblingLayout(this);
     //重构上层布局
     UILayoutTools.UF_RebuildParentLayout(this);
 }
Пример #7
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 protected override void OnDisable()
 {
     UILayoutTools.UF_MarkLayoutForRebuild(this);
     base.OnDisable();
 }
Пример #8
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 protected override void OnDisable()
 {
     //LayoutRebuilder.MarkLayoutForRebuild (this.rectTransform);
     UILayoutTools.UF_MarkLayoutForRebuild(this);
     base.OnDisable();
 }