Пример #1
0
        private void getFiles(EndianStream f_Stream, int offset)
        {
            int fileCount = f_Stream.ReadInt32();

            for (int i = 0; i < fileCount; i++)
            {
                MemoryAssetsFile memFile = new MemoryAssetsFile();
                memFile.fileName = f_Stream.ReadStringToNull();
                int fileOffset = f_Stream.ReadInt32();
                fileOffset += offset;
                int  fileSize = f_Stream.ReadInt32();
                long nextFile = f_Stream.Position;
                f_Stream.Position = fileOffset;

                byte[] buffer = new byte[fileSize];
                f_Stream.Read(buffer, 0, fileSize);
                memFile.memStream = new MemoryStream(buffer);
                MemoryAssetsFileList.Add(memFile);
                f_Stream.Position = nextFile;
            }
        }
Пример #2
0
        private void readBundle(EndianStream b_Stream)
        {
            var signature = b_Stream.ReadStringToNull();

            if (signature == "UnityWeb" || signature == "UnityRaw" || signature == "\xFA\xFA\xFA\xFA\xFA\xFA\xFA\xFA")
            {
                format        = b_Stream.ReadInt32();
                versionPlayer = b_Stream.ReadStringToNull();
                versionEngine = b_Stream.ReadStringToNull();
                if (format < 6)
                {
                    int bundleSize = b_Stream.ReadInt32();
                }
                else if (format == 6)
                {
                    ReadFormat6(b_Stream, true);
                    return;
                }
                short dummy2     = b_Stream.ReadInt16();
                int   offset     = b_Stream.ReadInt16();
                int   dummy3     = b_Stream.ReadInt32();
                int   lzmaChunks = b_Stream.ReadInt32();

                int  lzmaSize   = 0;
                long streamSize = 0;

                for (int i = 0; i < lzmaChunks; i++)
                {
                    lzmaSize   = b_Stream.ReadInt32();
                    streamSize = b_Stream.ReadInt32();
                }

                b_Stream.Position = offset;
                switch (signature)
                {
                case "\xFA\xFA\xFA\xFA\xFA\xFA\xFA\xFA":     //.bytes
                case "UnityWeb":
                {
                    byte[] lzmaBuffer = new byte[lzmaSize];
                    b_Stream.Read(lzmaBuffer, 0, lzmaSize);

                    using (var lzmaStream = new EndianStream(SevenZipHelper.StreamDecompress(new MemoryStream(lzmaBuffer)), EndianType.BigEndian))
                    {
                        getFiles(lzmaStream, 0);
                    }
                    break;
                }

                case "UnityRaw":
                {
                    getFiles(b_Stream, offset);
                    break;
                }
                }
            }
            else if (signature == "UnityFS")
            {
                format        = b_Stream.ReadInt32();
                versionPlayer = b_Stream.ReadStringToNull();
                versionEngine = b_Stream.ReadStringToNull();
                if (format == 6)
                {
                    ReadFormat6(b_Stream);
                }
            }
        }
Пример #3
0
        private void ReadFormat6(EndianStream b_Stream, bool padding = false)
        {
            var bundleSize       = b_Stream.ReadInt64();
            int compressedSize   = b_Stream.ReadInt32();
            int uncompressedSize = b_Stream.ReadInt32();
            int flag             = b_Stream.ReadInt32();

            if (padding)
            {
                b_Stream.ReadByte();
            }
            byte[] blocksInfoBytes;
            if ((flag & 0x80) != 0)//at end of file
            {
                var position = b_Stream.Position;
                b_Stream.Position = b_Stream.BaseStream.Length - compressedSize;
                blocksInfoBytes   = b_Stream.ReadBytes(compressedSize);
                b_Stream.Position = position;
            }
            else
            {
                blocksInfoBytes = b_Stream.ReadBytes(compressedSize);
            }
            EndianStream blocksInfo;

            switch (flag & 0x3F)
            {
            default:    //None
            {
                blocksInfo = new EndianStream(new MemoryStream(blocksInfoBytes), EndianType.BigEndian);
                break;
            }

            case 1:    //LZMA
            {
                blocksInfo = new EndianStream(SevenZipHelper.StreamDecompress(new MemoryStream(blocksInfoBytes)), EndianType.BigEndian);
                break;
            }

            case 2:    //LZ4
            case 3:    //LZ4HC
            {
                byte[] uncompressedBytes = new byte[uncompressedSize];
                using (var mstream = new MemoryStream(blocksInfoBytes))
                {
                    var decoder = new Lz4DecoderStream(mstream);
                    decoder.Read(uncompressedBytes, 0, uncompressedSize);
                    decoder.Dispose();
                }
                blocksInfo = new EndianStream(new MemoryStream(uncompressedBytes), EndianType.BigEndian);
                break;
            }
                //case 4:LZHAM?
            }
            using (blocksInfo)
            {
                blocksInfo.Position = 0x10;
                int          blockcount = blocksInfo.ReadInt32();
                EndianStream assetsData;
                var          assetsDataStream = new MemoryStream();
                for (int i = 0; i < blockcount; i++)
                {
                    uncompressedSize = blocksInfo.ReadInt32();
                    compressedSize   = blocksInfo.ReadInt32();
                    flag             = blocksInfo.ReadInt16();
                    var compressedBytes = b_Stream.ReadBytes(compressedSize);
                    switch (flag & 0x3F)
                    {
                    default:    //None
                    {
                        assetsDataStream.Write(compressedBytes, 0, compressedSize);
                        break;
                    }

                    case 1:    //LZMA
                    {
                        var uncompressedBytes = new byte[uncompressedSize];
                        using (var mstream = new MemoryStream(compressedBytes))
                        {
                            var decoder = SevenZipHelper.StreamDecompress(mstream, uncompressedSize);
                            decoder.Read(uncompressedBytes, 0, uncompressedSize);
                            decoder.Dispose();
                        }
                        assetsDataStream.Write(uncompressedBytes, 0, uncompressedSize);
                        break;
                    }

                    case 2:    //LZ4
                    case 3:    //LZ4HC
                    {
                        var uncompressedBytes = new byte[uncompressedSize];
                        using (var mstream = new MemoryStream(compressedBytes))
                        {
                            var decoder = new Lz4DecoderStream(mstream);
                            decoder.Read(uncompressedBytes, 0, uncompressedSize);
                            decoder.Dispose();
                        }
                        assetsDataStream.Write(uncompressedBytes, 0, uncompressedSize);
                        break;
                    }
                        //case 4:LZHAM?
                    }
                }
                assetsData = new EndianStream(assetsDataStream, EndianType.BigEndian);
                using (assetsData)
                {
                    var entryinfo_count = blocksInfo.ReadInt32();
                    for (int i = 0; i < entryinfo_count; i++)
                    {
                        var memFile          = new MemoryAssetsFile();
                        var entryinfo_offset = blocksInfo.ReadInt64();
                        var entryinfo_size   = blocksInfo.ReadInt64();
                        var unknown          = blocksInfo.ReadInt32();
                        memFile.fileName    = blocksInfo.ReadStringToNull();
                        assetsData.Position = entryinfo_offset;
                        var buffer = new byte[entryinfo_size];
                        assetsData.Read(buffer, 0, (int)entryinfo_size);
                        memFile.memStream = new MemoryStream(buffer);
                        MemoryAssetsFileList.Add(memFile);
                    }
                }
            }
        }