private GetPixels32 ( int x, int y, int blockWidth, int blockHeight ) : UnityEngine.Color32[] | ||
x | int | |
y | int | |
blockWidth | int | |
blockHeight | int | |
Результат | UnityEngine.Color32[] |
private GetPixels32 ( int x, int y, int blockWidth, int blockHeight ) : UnityEngine.Color32[] | ||
x | int | |
y | int | |
blockWidth | int | |
blockHeight | int | |
Результат | UnityEngine.Color32[] |