Пример #1
0
 public static double MoveTowardsAngle(double current, double target, double maxDelta)
 {
     target = current + Mathd.DeltaAngle(current, target);
     return(Mathd.MoveTowards(current, target, maxDelta));
 }
Пример #2
0
 public static float MoveTowardsAngle(float current, float target, float maxDelta)
 {
     target = current + Mathd.DeltaAngle(current, target);
     return(Mathd.MoveTowards(current, target, maxDelta));
 }