INTERNAL_CALL_UpdateMaterialsForTerrain() приватный Метод

private INTERNAL_CALL_UpdateMaterialsForTerrain ( Terrain terrain, Rect &uvBounds ) : void
terrain Terrain
uvBounds Rect
Результат void
Пример #1
0
 internal static void UpdateMaterialsForTerrain(Terrain terrain, Rect uvBounds)
 {
     DynamicGI.INTERNAL_CALL_UpdateMaterialsForTerrain(terrain, ref uvBounds);
 }