Пример #1
0
 public void RunOnce()
 {
     timerManager.Update();
     inputManager.Update();
     DelayedCallManager.Update();
     BehaviourManager.Run();
     Transform.UpdateAll();
     animationManager.Update();
     renderManager.Update();
 }
Пример #2
0
 static void DestroyObjectDelayed(Object obj, float t)
 {
     DelayedCallManager.CallDelayed((o, u) => { DestroyObjectHighLevel(o); }, obj, t,
                                    null, 0, DelayedCallManager.kRunDynamicFrameRate | DelayedCallManager.kRunFixedFrameRate | DelayedCallManager.kRunOnClearAll);
 }