static int Rebuild(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 2);
     UnityEngine.UI.ScrollRect   obj  = (UnityEngine.UI.ScrollRect)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.UI.ScrollRect");
     UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)LuaScriptMgr.GetNetObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate));
     obj.Rebuild(arg0);
     return(0);
 }
    static int Rebuild(IntPtr L)
    {
        L.ChkArgsCount(2);
        UnityEngine.UI.ScrollRect obj = (UnityEngine.UI.ScrollRect)L.ChkUnityObjectSelf(1, "UnityEngine.UI.ScrollRect");
        var arg0 = (UnityEngine.UI.CanvasUpdate)L.ChkEnumValue(2, typeof(UnityEngine.UI.CanvasUpdate));

        obj.Rebuild(arg0);
        return(0);
    }
Пример #3
0
 static public int Rebuild(IntPtr l)
 {
     try {
         UnityEngine.UI.ScrollRect   self = (UnityEngine.UI.ScrollRect)checkSelf(l);
         UnityEngine.UI.CanvasUpdate a1;
         checkEnum(l, 2, out a1);
         self.Rebuild(a1);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static int QPYX_Rebuild_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 2);
         UnityEngine.UI.ScrollRect   QPYX_obj_YXQP  = (UnityEngine.UI.ScrollRect)ToLua.CheckObject <UnityEngine.UI.ScrollRect>(L_YXQP, 1);
         UnityEngine.UI.CanvasUpdate QPYX_arg0_YXQP = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.UI.CanvasUpdate));
         QPYX_obj_YXQP.Rebuild(QPYX_arg0_YXQP);
         return(0);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
 static int Rebuild(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UnityEngine.UI.ScrollRect   obj  = (UnityEngine.UI.ScrollRect)ToLua.CheckObject <UnityEngine.UI.ScrollRect>(L, 1);
         UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate));
         obj.Rebuild(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }