public static bool Get(GDBool key) { return(GameDataSystem.Get(key.key, GameDataSystem.GetCurrentVersion()) == 1f); }
public static bool Get(GDBool key, Version version) { return(GameDataSystem.Get(key.key, version) == 1f); }
public static bool Get(GDBool key) { return(GameDataSystem.Get(key.key, GameDataSystem.GetCurrentVersion()) == 1f); }
public static bool Get(GDBool key, Version version) { return(GameDataSystem.Get(key.key, version) == 1f); }