public override void OnGUI() { s_Radius.value = EditorGUILayout.FloatField("Radius", s_Radius); s_Height.value = EditorGUILayout.FloatField("Height", s_Height); s_AxisSegments.value = EditorGUILayout.IntField("Number of Sides", s_AxisSegments); s_Radius.value = Mathf.Clamp(s_Radius.value, k_MinShapeDimensions.x, k_MaxShapeDimensions.x); s_Height.value = Mathf.Clamp(s_Height.value, k_MinShapeDimensions.x, k_MaxShapeDimensions.x); s_AxisSegments.value = PMath.Clamp(s_AxisSegments, 3, 64); }
public override void OnGUI() { s_Radius.value = EditorGUILayout.FloatField("Radius", s_Radius); s_Height.value = EditorGUILayout.FloatField("Height", s_Height); s_Thickness.value = EditorGUILayout.FloatField("Thickness", s_Thickness); s_AxisSegments.value = EditorGUILayout.IntField("Number of Sides", s_AxisSegments); s_HeightSegments.value = EditorGUILayout.IntField("Height Segments", s_HeightSegments); s_Radius.value = Mathf.Clamp(s_Radius.value, k_MinShapeDimensions.x, k_MaxShapeDimensions.x); s_Height.value = Mathf.Clamp(s_Height.value, k_MinShapeDimensions.x, k_MaxShapeDimensions.x); s_HeightSegments.value = (int)Mathf.Clamp(s_HeightSegments, 0f, 32f); s_Thickness.value = Mathf.Clamp(s_Thickness, .01f, s_Radius - .01f); s_AxisSegments.value = PMath.Clamp(s_AxisSegments, 3, 64); s_HeightSegments.value = PMath.Clamp(s_HeightSegments.value, 0, 128); }
public override void OnGUI() { s_Axis.value = (Axis)EditorGUILayout.EnumPopup("Axis", s_Axis); s_Width.value = EditorGUILayout.FloatField("Width", s_Width); s_Height.value = EditorGUILayout.FloatField("Length", s_Height); s_Width.value = Mathf.Clamp(s_Width.value, k_MinShapeDimensions.x, k_MaxShapeDimensions.x); s_Height.value = Mathf.Clamp(s_Height.value, k_MinShapeDimensions.x, k_MaxShapeDimensions.x); s_WidthSegments.value = EditorGUILayout.IntField("Width Segments", s_WidthSegments); s_HeightSegments.value = EditorGUILayout.IntField("Length Segments", s_HeightSegments); s_WidthSegments.value = PMath.Clamp(s_WidthSegments.value, 0, 512); s_HeightSegments.value = PMath.Clamp(s_HeightSegments.value, 0, 512); }
public override void OnGUI() { s_Steps.value = (int)Mathf.Max(UI.EditorGUIUtility.FreeSlider("Steps", s_Steps, 2, 64), 2); s_Steps.value = PMath.Clamp(s_Steps, 2, 512); s_Sides.value = EditorGUILayout.Toggle("Build Sides", s_Sides); s_Circumference.value = EditorGUILayout.Slider("Curvature", s_Circumference, 0f, 360f); Vector3 size = s_Size.value; if (s_Circumference > 0f) { s_Mirror.value = EditorGUILayout.Toggle("Mirror", s_Mirror); size.x = Mathf.Max( UI.EditorGUIUtility.FreeSlider( new GUIContent("Stair Width", "The width of an individual stair step."), size.x, .01f, 10f), .01f); size.y = Mathf.Max( UI.EditorGUIUtility.FreeSlider( new GUIContent("Stair Height", "The total height of this staircase. You may enter any value in the float field."), size.y, .01f, 10f), .01f); size.z = Mathf.Max( UI.EditorGUIUtility.FreeSlider( new GUIContent("Inner Radius", "The distance from the center that stairs begin."), size.z, 0f, 10f), 0f); s_Size.value = size; } else { size.x = UI.EditorGUIUtility.FreeSlider("Width", size.x, 0.01f, 10f); size.y = UI.EditorGUIUtility.FreeSlider("Height", size.y, 0.01f, 10f); size.z = UI.EditorGUIUtility.FreeSlider("Depth", size.z, 0.01f, 10f); } s_Size.value = PMath.Clamp(size, k_MinShapeDimensions, k_MaxShapeDimensions); }
static ShapeBuilder GetActiveShapeBuilder() { return(s_ShapeBuilders[PMath.Clamp(s_CurrentIndex, 0, s_ShapeBuilders.Length - 1)]); }