private GetBroadcastConnectionInfo ( int hostId, int &port, byte &error ) : string | ||
hostId | int | |
port | int | |
error | byte | |
Результат | string |
private void Update() { if ((this.m_HostId != -1) && !this.m_IsServer) { NetworkEventType type; do { int num; int num2; int num3; byte num4; type = NetworkTransport.ReceiveFromHost(this.m_HostId, out num, out num2, this.m_MsgInBuffer, 0x400, out num3, out num4); if (type == NetworkEventType.BroadcastEvent) { string str; int num5; NetworkTransport.GetBroadcastConnectionMessage(this.m_HostId, this.m_MsgInBuffer, 0x400, out num3, out num4); NetworkTransport.GetBroadcastConnectionInfo(this.m_HostId, out str, out num5, out num4); NetworkBroadcastResult result = new NetworkBroadcastResult { serverAddress = str, broadcastData = new byte[num3] }; Buffer.BlockCopy(this.m_MsgInBuffer, 0, result.broadcastData, 0, num3); this.m_BroadcastsReceived[str] = result; this.OnReceivedBroadcast(str, BytesToString(this.m_MsgInBuffer)); } }while (type != NetworkEventType.Nothing); } }
private void Update() { if (this.m_HostId == -1 || this.m_IsServer) { return; } NetworkEventType fromHost; do { int connectionId; int channelId; int receivedSize; byte error; fromHost = NetworkTransport.ReceiveFromHost(this.m_HostId, out connectionId, out channelId, this.m_MsgInBuffer, 1024, out receivedSize, out error); if (fromHost == NetworkEventType.BroadcastEvent) { NetworkTransport.GetBroadcastConnectionMessage(this.m_HostId, this.m_MsgInBuffer, 1024, out receivedSize, out error); string address; int port; NetworkTransport.GetBroadcastConnectionInfo(this.m_HostId, out address, out port, out error); NetworkBroadcastResult networkBroadcastResult = new NetworkBroadcastResult(); networkBroadcastResult.serverAddress = address; networkBroadcastResult.broadcastData = new byte[receivedSize]; Buffer.BlockCopy((Array)this.m_MsgInBuffer, 0, (Array)networkBroadcastResult.broadcastData, 0, receivedSize); this.m_BroadcastsReceived[address] = networkBroadcastResult; this.OnReceivedBroadcast(address, NetworkDiscovery.BytesToString(this.m_MsgInBuffer)); } }while (fromHost != NetworkEventType.Nothing); }
private void Update() { if (this.m_HostId == -1) { return; } if (this.m_IsServer) { return; } NetworkEventType networkEventType; do { int num; int num2; int num3; byte b; networkEventType = NetworkTransport.ReceiveFromHost(this.m_HostId, out num, out num2, this.m_MsgInBuffer, 1024, out num3, out b); if (networkEventType == NetworkEventType.BroadcastEvent) { NetworkTransport.GetBroadcastConnectionMessage(this.m_HostId, this.m_MsgInBuffer, 1024, out num3, out b); string text; int num4; NetworkTransport.GetBroadcastConnectionInfo(this.m_HostId, out text, out num4, out b); NetworkBroadcastResult value = default(NetworkBroadcastResult); value.serverAddress = text; value.broadcastData = new byte[num3]; Buffer.BlockCopy(this.m_MsgInBuffer, 0, value.broadcastData, 0, num3); this.m_BroadcastsReceived[text] = value; this.OnReceivedBroadcast(text, NetworkDiscovery.BytesToString(this.m_MsgInBuffer)); } }while (networkEventType != NetworkEventType.Nothing); }
void Update() { if (m_HostId == -1) { return; } if (m_IsServer) { return; } NetworkEventType networkEvent; do { int connectionId; int channelId; int receivedSize; byte error; networkEvent = NetworkTransport.ReceiveFromHost(m_HostId, out connectionId, out channelId, m_MsgInBuffer, k_MaxBroadcastMsgSize, out receivedSize, out error); if (networkEvent == NetworkEventType.BroadcastEvent) { //ブロードキャストのメッセージを取得 NetworkTransport.GetBroadcastConnectionMessage(m_HostId, m_MsgInBuffer, k_MaxBroadcastMsgSize, out receivedSize, out error); string senderAddr; int senderPort; //接続情報を取得 NetworkTransport.GetBroadcastConnectionInfo(m_HostId, out senderAddr, out senderPort, out error); //NetworkBroadcastResult変数にアドレスとメッセージを代入 var recv = new NetworkBroadcastResult(); recv.serverAddress = senderAddr; recv.broadcastData = new byte[receivedSize]; Buffer.BlockCopy(m_MsgInBuffer, 0, recv.broadcastData, 0, receivedSize); //見つかった部屋を登録 m_BroadcastsReceived[senderAddr] = recv; if (RoomList.roomListAddress.Contains(senderAddr) == false) { OnReceivedBroadcast(senderAddr, BytesToString(m_MsgInBuffer)); } } }while (networkEvent != NetworkEventType.Nothing); }
void Update() { if (m_HostId == -1) { return; } if (m_IsServer) { return; } NetworkEventType networkEvent; do { int connectionId; int channelId; int receivedSize; byte error; networkEvent = NetworkTransport.ReceiveFromHost(m_HostId, out connectionId, out channelId, m_MsgInBuffer, k_MaxBroadcastMsgSize, out receivedSize, out error); if (networkEvent == NetworkEventType.BroadcastEvent) { NetworkTransport.GetBroadcastConnectionMessage(m_HostId, m_MsgInBuffer, k_MaxBroadcastMsgSize, out receivedSize, out error); string senderAddr; int senderPort; NetworkTransport.GetBroadcastConnectionInfo(m_HostId, out senderAddr, out senderPort, out error); var recv = new NetworkBroadcastResult(); recv.serverAddress = senderAddr; recv.broadcastData = new byte[receivedSize]; Buffer.BlockCopy(m_MsgInBuffer, 0, recv.broadcastData, 0, receivedSize); m_BroadcastsReceived[senderAddr] = recv; OnReceivedBroadcast(senderAddr, BytesToString(m_MsgInBuffer)); } }while (networkEvent != NetworkEventType.Nothing); }
private void Update() { if (m_HostId == -1 || m_IsServer) { return; } NetworkEventType networkEventType; do { networkEventType = NetworkTransport.ReceiveFromHost(m_HostId, out int _, out int _, m_MsgInBuffer, 1024, out int receivedSize, out byte error); if (networkEventType == NetworkEventType.BroadcastEvent) { NetworkTransport.GetBroadcastConnectionMessage(m_HostId, m_MsgInBuffer, 1024, out receivedSize, out error); NetworkTransport.GetBroadcastConnectionInfo(m_HostId, out string address, out int _, out error); NetworkBroadcastResult value = default(NetworkBroadcastResult); value.serverAddress = address; value.broadcastData = new byte[receivedSize]; Buffer.BlockCopy(m_MsgInBuffer, 0, value.broadcastData, 0, receivedSize); m_BroadcastsReceived[address] = value; OnReceivedBroadcast(address, BytesToString(m_MsgInBuffer)); } }while (networkEventType != NetworkEventType.Nothing); }
public static void GetBroadcastConnectionInfo(int hostId, out string address, out int port, out byte error) { address = NetworkTransport.GetBroadcastConnectionInfo(hostId, out port, out error); }