public static void EndPaintTexture(PaintContext ctx, string editorUndoName)
 {
     ctx.ScatterAlphamap(editorUndoName);
     ctx.Cleanup();
 }
 public static void EndPaintHeightmap(PaintContext ctx, string editorUndoName)
 {
     ctx.ScatterHeightmap(editorUndoName);
     ctx.Cleanup();
 }
Пример #3
0
 public static void EndPaintSurfaceMask(PaintContext ctx, string editorUndoName)
 {
     ctx.ScatterSurfaceMask(editorUndoName);
     ctx.Cleanup();
 }
 public static void ReleaseContextResources(PaintContext ctx)
 {
     ctx.Cleanup();
 }
 public static void EndPaintHoles(PaintContext ctx, string editorUndoName)
 {
     ctx.ScatterHoles(editorUndoName);
     ctx.Cleanup(true);
 }